docs: update README.md
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## Challenges
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| Day | Problem | Solution | Status | Notes |
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| --- | -------------------------- | :--------------------------------: | :----: | ------------------------------------------------------------------------------------------------------- |
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| --- | -------------------------- | :---------------------------------: | :----: | ------------------------------------------------------------------------------------------------------------------------------------ |
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| 01 | [Problem](./01/PROBLEM.md) | [Solution](./01/Trebuchet/) | ✅ | The trickiest part here was accounting for overlapping digit words. |
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| 02 | [Problem](./02/PROBLEM.md) | [Solution](./02/CubeConundrum/) | ✅ | The key to me here was to parse the input into a useful model. |
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| 03 | [Problem](./03/PROBLEM.md) | [Solution](./03/GearRatios/) | ✅ | The edge case that got me here was lines ending with a part number. |
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| 06 | [Problem](./06/PROBLEM.md) | [Solution](./06/WaitForIt/) | ✅ | Thank goodness part 2 was not like 5's part 2. 😅 |
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| 07 | [Problem](./07/PROBLEM.md) | [Solution](./07/CamelCards/) | ✅ | What took me longest here was I missed a case when jokers are wild and there are three groups of cards. |
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| 08 | [Problem](./08/PROBLEM.md) | [Solution](./08/HauntedWasteland/) | ✅ | Got to implement a least common multiple algorithm for part 2. |
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| 09 | [Problem](./09/PROBLEM.md) | [Solution](./09/) | ⌛ |
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| 09 | [Problem](./09/PROBLEM.md) | [Solution](./09/MirageMaintenance/) | ✅ | Part 1 took me unnecessarily long. The bug was summing a line to check for all zeros is bad idea when negative numbers are involved. |
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| 10 | [Problem](./10/PROBLEM.md) | [Solution](./10/) | ⌛ |
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| 11 | [Problem](./11/PROBLEM.md) | [Solution](./11/) | ⌛ |
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| 12 | [Problem](./12/PROBLEM.md) | [Solution](./12/) | ⌛ |
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