Merge pull request #4 from StevanFreeborn/stevanfreeborn/feat/solve-puzzle-4
feat: solve puzzle 4
This commit is contained in:
@@ -27,4 +27,10 @@
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<ProjectReference Include="..\GearRatios\GearRatios.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\INPUT.txt">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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||||
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</Project>
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@@ -1,3 +1,3 @@
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global using FluentAssertions;
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global using Xunit;
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global using Xunit;
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@@ -36,6 +36,8 @@ public class PuzzleSolverTests
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".664.598..",
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];
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private static readonly string[] Input = File.ReadAllLines("INPUT.txt");
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public static IEnumerable<object[]> SumGearRatios =>
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new List<object[]>
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{
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@@ -44,6 +46,11 @@ public class PuzzleSolverTests
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TestSchematic,
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467835,
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},
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new object[]
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{
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Input,
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81997870,
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}
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};
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public static IEnumerable<object?[]> SumPartNumbersData =>
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@@ -84,6 +91,11 @@ public class PuzzleSolverTests
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"........375...%.........*......450.456.$.........714........851.327..#...+......*...+.......179.630....854.................................*",
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},
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11612
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},
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new object[]
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{
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Input,
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550934,
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}
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};
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}
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@@ -0,0 +1,105 @@
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namespace Scratchcards.Tests;
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public class CardTests
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{
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[Theory]
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[MemberData(nameof(TestData.ParseCardData), MemberType = typeof(TestData))]
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public void Parse_GivenInput_ItShouldReturnExpectedCard(string input, Card expected)
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{
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var result = Card.Parse(input);
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result.Should().BeEquivalentTo(expected);
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}
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[Theory]
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[MemberData(nameof(TestData.GetCardValueData), MemberType = typeof(TestData))]
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public void GetCardValue_GivenCard_ItShouldReturnExpectedValue(Card card, int expected)
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{
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var result = card.GetCardValue();
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result.Should().Be(expected);
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}
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public static class TestData
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{
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private static readonly Dictionary<string, Card> TestCards =
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new()
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{
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{
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"Card 1: 41 48 83 86 17 | 83 86 6 31 17 9 48 53",
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new Card(
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1,
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[41, 48, 83, 86, 17],
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[83, 86, 6, 31, 17, 9, 48, 53]
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)
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},
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{
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"Card 2: 13 32 20 16 61 | 61 30 68 82 17 32 24 19",
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new Card(
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2,
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[13, 32, 20, 16, 61],
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[61, 30, 68, 82, 17, 32, 24, 19]
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)
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},
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{
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"Card 3: 1 21 53 59 44 | 69 82 63 72 16 21 14 1",
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new Card(
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3,
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[1, 21, 53, 59, 44],
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[69, 82, 63, 72, 16, 21, 14, 1]
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)
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},
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{
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"Card 4: 41 92 73 84 69 | 59 84 76 51 58 5 54 83",
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new Card(
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4,
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[41, 92, 73, 84, 69],
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[59, 84, 76, 51, 58, 5, 54, 83]
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)
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},
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{
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"Card 5: 87 83 26 28 32 | 88 30 70 12 93 22 82 36",
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new Card(
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5,
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[87, 83, 26, 28, 32],
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[88, 30, 70, 12, 93, 22, 82, 36]
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)
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},
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{
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"Card 6: 31 18 13 56 72 | 74 77 10 23 35 67 36 11",
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new Card(
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6,
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[31, 18, 13, 56, 72],
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[74, 77, 10, 23, 35, 67, 36, 11]
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)
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},
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};
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public static IEnumerable<object[]> ParseCardData =>
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TestCards
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.Select(kvp => new object[] { kvp.Key, kvp.Value })
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.ToList();
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public static IEnumerable<object[]> GetCardValueData()
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{
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for (var i = 0; i < TestCards.Count; i++)
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{
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var currentCard = TestCards.ElementAt(i);
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var expectedValue = i switch
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{
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0 => 8,
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1 => 2,
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2 => 2,
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3 => 1,
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4 => 0,
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5 => 0,
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_ => throw new Exception("Unexpected card index"),
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};
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yield return new object[]
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{
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currentCard.Value,
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expectedValue
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};
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}
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}
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}
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}
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@@ -0,0 +1,3 @@
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global using FluentAssertions;
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global using Xunit;
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@@ -0,0 +1,67 @@
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namespace Scratchcards.Tests;
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public class PuzzleSolverTests
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{
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private readonly PuzzleSolver _sut = new();
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[Theory]
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[MemberData(nameof(TestData.SumCardValuesData), MemberType = typeof(TestData))]
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public void SumCardValues_GivenCards_ItShouldReturnExpectedValue(string[] cards, int expected)
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{
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var result = _sut.SumCardValues(cards);
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result.Should().Be(expected);
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}
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[Theory]
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[MemberData(nameof(TestData.GetTotalCardCountData), MemberType = typeof(TestData))]
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public void GetTotalCardCount_GivenCards_ItShouldReturnExpectedValue(string[] cards, int expected)
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{
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var result = _sut.GetTotalCardCount(cards);
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result.Should().Be(expected);
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}
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public static class TestData
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{
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private static readonly string[] ExampleInput =
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[
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"Card 1: 41 48 83 86 17 | 83 86 6 31 17 9 48 53",
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"Card 2: 13 32 20 16 61 | 61 30 68 82 17 32 24 19",
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"Card 3: 1 21 53 59 44 | 69 82 63 72 16 21 14 1",
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"Card 4: 41 92 73 84 69 | 59 84 76 51 58 5 54 83",
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"Card 5: 87 83 26 28 32 | 88 30 70 12 93 22 82 36",
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"Card 6: 31 18 13 56 72 | 74 77 10 23 35 67 36 11",
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];
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private static string[] Input => File.ReadAllLines("INPUT.txt");
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public static IEnumerable<object[]> GetTotalCardCountData =>
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new List<object[]>
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{
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new object[]
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{
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ExampleInput,
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30,
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},
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new object[]
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{
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Input,
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5920640,
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},
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};
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public static IEnumerable<object[]> SumCardValuesData =>
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new List<object[]>
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{
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new object[]
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{
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ExampleInput,
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13,
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},
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new object[]
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{
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Input,
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23235,
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},
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};
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}
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}
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@@ -0,0 +1,36 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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<IsTestProject>true</IsTestProject>
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</PropertyGroup>
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<ItemGroup>
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||||
<PackageReference Include="FluentAssertions" Version="6.12.0" />
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||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.6.0" />
|
||||
<PackageReference Include="xunit" Version="2.4.2" />
|
||||
<PackageReference Include="xunit.runner.visualstudio" Version="2.4.5">
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.0">
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
<PrivateAssets>all</PrivateAssets>
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||||
</PackageReference>
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</ItemGroup>
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|
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<ItemGroup>
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<ProjectReference Include="..\Scratchcards\Scratchcards.csproj" />
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</ItemGroup>
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|
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<ItemGroup>
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<Content Include="..\INPUT.txt">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
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||||
</ItemGroup>
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||||
|
||||
</Project>
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@@ -0,0 +1,171 @@
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namespace Scratchcards;
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public class Program
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{
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public static async Task<int> Main(string[] args)
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{
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if (args.Length is 0)
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{
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Console.WriteLine("Please provide a path to the input file.");
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return -1;
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}
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if (File.Exists(args[0]) is false)
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{
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Console.WriteLine("The provided file does not exist.");
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return -2;
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}
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var puzzleSolver = new PuzzleSolver();
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var input = await File.ReadAllLinesAsync(args[0]);
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var result = args.Length is 2 && args[1] == "part2"
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? puzzleSolver.GetTotalCardCount(input)
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: puzzleSolver.SumCardValues(input);
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if (args.Length is 2 && args[1] == "part2")
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{
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Console.WriteLine($"The total number of cards is {result}.");
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}
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else
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{
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Console.WriteLine($"The total value of the cards is {result}.");
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}
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return result;
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}
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}
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/// <summary>
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/// Solves the puzzle.
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/// </summary>
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public class PuzzleSolver
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{
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/// <summary>
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/// Sums the value of the cards.
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/// </summary>
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/// <param name="cards">The cards.</param>
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/// <returns>The sum of the cards.</returns>
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public int SumCardValues(string[] cards) => cards
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.Select(Card.Parse)
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.Sum(c => c.GetCardValue());
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/// <summary>
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/// Gets the total number of cards.
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/// </summary>
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/// <param name="cards">The cards.</param>
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/// <returns>The total number of cards.</returns>
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public int GetTotalCardCount(string[] cards)
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||||
{
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var cardStringsToProcess = new List<string>(cards);
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||||
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for (var i = 0; i < cardStringsToProcess.Count; i++)
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||||
{
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||||
var currentCardString = cardStringsToProcess[i];
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||||
var currentCardStringIndex = Array.IndexOf(cards, currentCardString);
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||||
var currentCard = Card.Parse(currentCardString);
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||||
var numOfMatchingNumbersForCurrentCard = currentCard.MatchingNumbers.Count;
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||||
var cardIndexesToCopy = Enumerable.Range(
|
||||
currentCardStringIndex + 1,
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||||
Math.Min(
|
||||
numOfMatchingNumbersForCurrentCard,
|
||||
cards.Length - currentCardStringIndex - 1
|
||||
)
|
||||
);
|
||||
|
||||
foreach (var index in cardIndexesToCopy)
|
||||
{
|
||||
cardStringsToProcess.Add(cards[index]);
|
||||
}
|
||||
}
|
||||
|
||||
return cardStringsToProcess.Count;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a card.
|
||||
/// </summary>
|
||||
/// <param name="id">The identifier.</param>
|
||||
/// <param name="winningNumbers">The winning numbers.</param>
|
||||
/// <param name="numbers">The numbers.</param>
|
||||
/// <returns>An instance of <see cref="Card"/>.</returns>
|
||||
public class Card(
|
||||
int id,
|
||||
List<int> winningNumbers,
|
||||
List<int> numbers
|
||||
)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the identifier.
|
||||
/// </summary>
|
||||
public int Id { get; init; } = id;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the winning numbers.
|
||||
/// </summary>
|
||||
public List<int> WinningNumbers { get; init; } = winningNumbers;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the numbers.
|
||||
/// </summary>
|
||||
public List<int> Numbers { get; init; } = numbers;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the matching numbers.
|
||||
/// </summary>
|
||||
public List<int> MatchingNumbers => Numbers.Intersect(WinningNumbers).ToList();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value of the card.
|
||||
/// </summary>
|
||||
/// <returns>The value of the card.</returns>
|
||||
public int GetCardValue() => MatchingNumbers.Count is 1
|
||||
? 1
|
||||
: (int)Math.Pow(2, MatchingNumbers.Count - 1);
|
||||
|
||||
/// <summary>
|
||||
/// Parses the specified input.
|
||||
/// </summary>
|
||||
/// <param name="input">The input.</param>
|
||||
/// <returns>An instance of <see cref="Card"/>.</returns>
|
||||
public static Card Parse(string input)
|
||||
{
|
||||
var parts = input.Split(':');
|
||||
var cardId = int.Parse(
|
||||
parts[0].Split(
|
||||
' ',
|
||||
StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries
|
||||
)[1]
|
||||
);
|
||||
|
||||
var numberStrings = parts[1].Trim();
|
||||
var numberParts = numberStrings
|
||||
.Split('|')
|
||||
.Select(s => s.Trim())
|
||||
.ToArray();
|
||||
|
||||
var winningNumbersString = numberParts[0];
|
||||
var numbersString = numberParts[1];
|
||||
|
||||
var winningNumbers = winningNumbersString
|
||||
.Split(
|
||||
' ',
|
||||
StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries
|
||||
)
|
||||
.Select(s => s.Trim())
|
||||
.Select(int.Parse)
|
||||
.ToList();
|
||||
|
||||
var numbers = numbersString
|
||||
.Split(
|
||||
' ',
|
||||
StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries
|
||||
)
|
||||
.Select(s => s.Trim())
|
||||
.Select(int.Parse)
|
||||
.ToList();
|
||||
|
||||
return new Card(cardId, winningNumbers, numbers);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
@@ -21,6 +21,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GearRatios", "03\GearRatios
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GearRatios.Tests", "03\GearRatios.Tests\GearRatios.Tests.csproj", "{FEE9253C-A56B-4735-BDB3-C62220C5B1B1}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "04", "04", "{522D6D1E-54AD-4479-BB78-0AB5D7493EFC}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Scratchcards", "04\Scratchcards\Scratchcards.csproj", "{B58CF14B-97A1-45F6-967F-29FA82DAFD0F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Scratchcards.Tests", "04\Scratchcards.Tests\Scratchcards.Tests.csproj", "{FF8A5512-85FD-45E7-9F97-EC528465949C}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -54,6 +60,14 @@ Global
|
||||
{FEE9253C-A56B-4735-BDB3-C62220C5B1B1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FEE9253C-A56B-4735-BDB3-C62220C5B1B1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FEE9253C-A56B-4735-BDB3-C62220C5B1B1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B58CF14B-97A1-45F6-967F-29FA82DAFD0F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B58CF14B-97A1-45F6-967F-29FA82DAFD0F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B58CF14B-97A1-45F6-967F-29FA82DAFD0F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B58CF14B-97A1-45F6-967F-29FA82DAFD0F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FF8A5512-85FD-45E7-9F97-EC528465949C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FF8A5512-85FD-45E7-9F97-EC528465949C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FF8A5512-85FD-45E7-9F97-EC528465949C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FF8A5512-85FD-45E7-9F97-EC528465949C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{3F8EAC09-4BC7-43AA-B72B-48DDD2710F6D} = {8C29858C-623A-461A-BF0B-254E151CD9C2}
|
||||
@@ -62,5 +76,7 @@ Global
|
||||
{4825CE42-4717-4DA6-944F-9BD9A825932B} = {4FD81B09-302F-4C76-BECB-B4559DF3984F}
|
||||
{F697AC19-C92D-4E2A-975A-1A16A1961133} = {EA04152D-316A-4AA4-9BC1-57F6A9F3CD4E}
|
||||
{FEE9253C-A56B-4735-BDB3-C62220C5B1B1} = {EA04152D-316A-4AA4-9BC1-57F6A9F3CD4E}
|
||||
{B58CF14B-97A1-45F6-967F-29FA82DAFD0F} = {522D6D1E-54AD-4479-BB78-0AB5D7493EFC}
|
||||
{FF8A5512-85FD-45E7-9F97-EC528465949C} = {522D6D1E-54AD-4479-BB78-0AB5D7493EFC}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
@@ -40,7 +40,7 @@ dotnet run -- <path-to-input-file> part2
|
||||
| 01 | [Problem](./01/PROBLEM.md) | [Solution](./01/Trebuchet/) | ✅ | The trickiest part here was accounting for overlapping digit words. |
|
||||
| 02 | [Problem](./02/PROBLEM.md) | [Solution](./02/CubeConundrum/) | ✅ | The key to me here was to parse the input into a useful model. |
|
||||
| 03 | [Problem](./03/PROBLEM.md) | [Solution](./03/GearRatios/) | ✅ | The edge case that got me here was lines ending with a part number. |
|
||||
| 04 | [Problem](./04/PROBLEM.md) | [Solution](./04/) | ⌛ |
|
||||
| 04 | [Problem](./04/PROBLEM.md) | [Solution](./04/Scratchcards/) | ✅ | Part 2 gets out of hand quickly with just 200 cards. |
|
||||
| 05 | [Problem](./05/PROBLEM.md) | [Solution](./05/) | ⌛ |
|
||||
| 06 | [Problem](./06/PROBLEM.md) | [Solution](./06/) | ⌛ |
|
||||
| 07 | [Problem](./07/PROBLEM.md) | [Solution](./07/) | ⌛ |
|
||||
|
||||
Reference in New Issue
Block a user