chore: add xml comments
This commit is contained in:
@@ -37,14 +37,32 @@ public class Program
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}
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}
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}
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}
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/// <summary>
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/// A map of the Haunted Wasteland.
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/// </summary>
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/// <param name="turns">The turns to take at each step.</param>
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/// <param name="nodes">The nodes in the map.</param>
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/// <returns>An instance of <see cref="Map"/>.</returns>
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public class Map(
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public class Map(
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List<char> turns,
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List<char> turns,
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List<Node> nodes
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List<Node> nodes
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)
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)
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{
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{
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/// <summary>
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/// Gets the turns to take at each step.
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/// </summary>
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public List<char> Turns { get; init; } = turns;
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public List<char> Turns { get; init; } = turns;
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/// <summary>
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/// Gets the nodes in the map.
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/// </summary>
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public List<Node> Nodes { get; init; } = nodes;
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public List<Node> Nodes { get; init; } = nodes;
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/// <summary>
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/// Parses a map from a string array.
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/// </summary>
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/// <param name="mapInput">The map input.</param>
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/// <returns>An instance of <see cref="Map"/>.</returns>
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public static Map Parse(string[] mapInput)
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public static Map Parse(string[] mapInput)
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{
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{
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var turns = mapInput[0].ToList();
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var turns = mapInput[0].ToList();
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@@ -55,6 +73,10 @@ public class Map(
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return new Map(turns, nodes);
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return new Map(turns, nodes);
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}
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}
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/// <summary>
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/// Counts the number of steps to the Z node.
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/// </summary>
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/// <returns>The number of steps to the Z node.</returns>
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public int CountStepsToZ()
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public int CountStepsToZ()
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{
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{
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var current = Nodes.First(n => n.Current == "AAA");
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var current = Nodes.First(n => n.Current == "AAA");
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@@ -75,9 +97,11 @@ public class Map(
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return steps;
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return steps;
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}
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}
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// This method finds the prime factors of a given number.
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/// <summary>
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// It takes an integer 'number' as input and returns a list of prime factors.
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/// Finds the prime factors of a number.
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/// </summary>
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/// <param name="number">The number to find the prime factors of.</param>
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/// <returns>The prime factors of the number.</returns>
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public List<long> FindPrimeFactors(long number)
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public List<long> FindPrimeFactors(long number)
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{
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{
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var factors = new List<long>();
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var factors = new List<long>();
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@@ -106,6 +130,11 @@ public class Map(
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return factors;
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return factors;
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}
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}
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/// <summary>
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/// Finds the least common multiple of a list of numbers.
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/// </summary>
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/// <param name="numbers">The numbers to find the least common multiple of.</param>
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/// <returns>The least common multiple of the numbers.</returns>
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public long FindLeastCommonMultiple(List<long> numbers)
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public long FindLeastCommonMultiple(List<long> numbers)
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{
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{
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var primeFactors = numbers.Select(FindPrimeFactors).ToList();
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var primeFactors = numbers.Select(FindPrimeFactors).ToList();
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@@ -132,6 +161,10 @@ public class Map(
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return result;
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return result;
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}
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}
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/// <summary>
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/// Counts the number of steps to all Z nodes.
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/// </summary>
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/// <returns>The number of steps to all Z nodes.</returns>
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public long CountStepsToAllZNodes()
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public long CountStepsToAllZNodes()
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{
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{
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var startNodes = Nodes.Where(n => n.Current.EndsWith('A')).ToList();
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var startNodes = Nodes.Where(n => n.Current.EndsWith('A')).ToList();
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@@ -161,21 +194,47 @@ public class Map(
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}
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}
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}
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}
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/// <summary>
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/// A node in the map.
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/// </summary>
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/// <param name="current">The current node.</param>
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/// <param name="left">The left node.</param>
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/// <param name="right">The right node.</param>
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/// <returns>An instance of <see cref="Node"/>.</returns>
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public class Node(
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public class Node(
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string current,
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string current,
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string left,
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string left,
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string right
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string right
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)
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)
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{
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{
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/// <summary>
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/// Gets the current node.
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/// </summary>
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public string Current { get; init; } = current;
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public string Current { get; init; } = current;
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/// <summary>
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/// Gets the left node.
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/// </summary>
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public string Left { get; init; } = left;
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public string Left { get; init; } = left;
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/// <summary>
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/// Gets the right node.
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/// </summary>
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public string Right { get; init; } = right;
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public string Right { get; init; } = right;
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/// <summary>
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/// Casts the node to a string.
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/// </summary>
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public override string ToString()
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public override string ToString()
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{
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{
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return $"{Current} = ({Left},{Right})";
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return $"{Current} = ({Left},{Right})";
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}
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}
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/// <summary>
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/// Parses a node from a string.
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/// </summary>
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/// <param name="nodeString">The node string.</param>
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/// <returns>An instance of <see cref="Node"/>.</returns>
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public static Node Parse(string nodeString)
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public static Node Parse(string nodeString)
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{
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{
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var parts = nodeString.Split(
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var parts = nodeString.Split(
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