feat: solve part 1 and part 2

This commit is contained in:
Stevan Freeborn
2023-12-16 20:36:09 -06:00
parent 578681451b
commit e7af72913a
4 changed files with 320 additions and 12 deletions
@@ -27,4 +27,10 @@
<ProjectReference Include="..\CosmicExpansion\CosmicExpansion.csproj" /> <ProjectReference Include="..\CosmicExpansion\CosmicExpansion.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Content Include="..\INPUT.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project> </Project>
-10
View File
@@ -1,10 +0,0 @@
namespace CosmicExpansion.Tests;
public class UnitTest1
{
[Fact]
public void Test1()
{
}
}
+143
View File
@@ -0,0 +1,143 @@
namespace CosmicExpansion.Tests;
public class UniverseTests
{
[Theory]
[MemberData(nameof(TestData.ParseTestData), MemberType = typeof(TestData))]
public void Parse_WhenGivenUniverseWithGalaxies_ItShouldReturnListOfGalaxies(string[] givenInput, Universe expectedUniverse)
{
var result = Universe.Parse(givenInput);
result.Should().BeEquivalentTo(expectedUniverse);
}
[Theory]
[MemberData(nameof(TestData.GetShortestPathsBetweenGalaxiesTestData), MemberType = typeof(TestData))]
public void GetShortestPathsBetweenGalaxies_WhenGivenUniverseWithGalaxies_ItShouldReturnShortestPathsBetweenGalaxies(Universe givenUniverse, int expectedNumberOrPaths)
{
var result = givenUniverse.GetShortestPathsBetweenGalaxies();
result.Count.Should().Be(expectedNumberOrPaths);
}
[Theory]
[MemberData(nameof(TestData.SumOfShortestPathsBetweenGalaxiesTestData), MemberType = typeof(TestData))]
public void SumOfShortestPathsBetweenGalaxies_WhenGivenUniverseWithGalaxies_ItShouldReturnSumOfShortestPathsBetweenGalaxies(Universe givenUniverse, int expectedSumOfShortestPaths)
{
givenUniverse.SumOfShortestPathsBetweenGalaxies.Should().Be(expectedSumOfShortestPaths);
}
[Theory]
[MemberData(nameof(TestData.CalculateDistanceBetweenGalaxiesTestData), MemberType = typeof(TestData))]
public void CalculateDistanceBetweenGalaxies_WhenGivenTwoGalaxies_ItShouldReturnDistanceBetweenGalaxies(Galaxy startGalaxy, Galaxy endGalaxy, int expectedDistance)
{
var result = Universe.CalculateDistanceBetweenGalaxies(startGalaxy, endGalaxy);
result.Should().Be(expectedDistance);
}
[Fact]
public void SumOfShortestPathsBetweenGalaxies_WhenGivenInput_ItShouldReturnSumOfShortestPathsBetweenGalaxies()
{
var input = File.ReadAllLines("INPUT.txt");
var universe = Universe.Parse(input);
universe.SumOfShortestPathsBetweenGalaxies.Should().Be(10292708);
}
[Fact]
public void SumOfShortestPathsBetweenGalaxies_WhenGivenInputAndIsPart2_ItShouldReturnSumOfShortestPathsBetweenGalaxies()
{
var input = File.ReadAllLines("INPUT.txt");
var universe = Universe.Parse(input, 1_000_000);
universe.SumOfShortestPathsBetweenGalaxies.Should().Be(790194712336);
}
public static class TestData
{
private static readonly Universe TestUniverse = new(
12,
13,
[
new(0, 4),
new(1, 9),
new(2, 0),
new(5, 8),
new(6, 1),
new(7, 12),
new(10, 9),
new(11, 0),
new(11, 5),
]
);
public static IEnumerable<object[]> ParseTestData =>
new List<object[]>
{
new object[]
{
new string[]
{
"...#......",
".......#..",
"#.........",
"..........",
"......#...",
".#........",
".........#",
"..........",
".......#..",
"#...#.....",
},
TestUniverse,
}
};
public static IEnumerable<object[]> GetShortestPathsBetweenGalaxiesTestData =>
new List<object[]>
{
new object[]
{
TestUniverse,
36,
}
};
public static IEnumerable<object[]> SumOfShortestPathsBetweenGalaxiesTestData =>
new List<object[]>
{
new object[]
{
TestUniverse,
374,
}
};
public static IEnumerable<object[]> CalculateDistanceBetweenGalaxiesTestData =>
new List<object[]>
{
new object[]
{
TestUniverse.Galaxies[4],
TestUniverse.Galaxies[8],
9,
},
new object[]
{
TestUniverse.Galaxies[0],
TestUniverse.Galaxies[6],
15,
},
new object[]
{
TestUniverse.Galaxies[2],
TestUniverse.Galaxies[5],
17,
},
new object[]
{
TestUniverse.Galaxies[7],
TestUniverse.Galaxies[8],
5,
}
};
}
}
+171 -2
View File
@@ -1,2 +1,171 @@
// See https://aka.ms/new-console-template for more information using System.Diagnostics;
Console.WriteLine("Hello, World!");
namespace CosmicExpansion;
public class Program
{
public static async Task<int> Main(string[] args)
{
if (args.Length is 0)
{
Console.WriteLine("Please provide a path to the input file.");
return -1;
}
if (File.Exists(args[0]) is false)
{
Console.WriteLine("The provided file does not exist.");
return -2;
}
var isPart2 = args.Length > 1 && args[1] == "part2";
var input = await File.ReadAllLinesAsync(args[0]);
var stopwatch = new Stopwatch();
stopwatch.Start();
var universe = isPart2
? Universe.Parse(input, 1_000_000)
: Universe.Parse(input);
var result = universe.SumOfShortestPathsBetweenGalaxies;
stopwatch.Stop();
Console.WriteLine($"The sum of the shortest paths between galaxies is {result}. ({stopwatch.ElapsedMilliseconds}ms)");
return (int)result;
}
}
public class Universe(
int height,
int width,
List<Galaxy> galaxies
)
{
private const char GalaxySymbol = '#';
public int Height { get; init; } = height;
public int Width { get; init; } = width;
public List<Galaxy> Galaxies { get; init; } = galaxies;
public long SumOfShortestPathsBetweenGalaxies =>
GetShortestPathsBetweenGalaxies()
.Values
.Sum();
public Dictionary<(int galaxyOneIndex, int galaxyTwoIndex), long> GetShortestPathsBetweenGalaxies()
{
var shortestPaths = new Dictionary<(int galaxyOneIndex, int galaxyTwoIndex), long>();
for (int i = 0; i < Galaxies.Count; i++)
{
var galaxyOne = Galaxies[i];
for (int j = i + 1; j < Galaxies.Count; j++)
{
var galaxyTwo = Galaxies[j];
if (shortestPaths.ContainsKey((i, j)) || shortestPaths.ContainsKey((j, i)))
{
continue;
}
var shortestPath = CalculateDistanceBetweenGalaxies(galaxyOne, galaxyTwo);
shortestPaths.Add((i, j), shortestPath);
}
}
return shortestPaths;
}
public static long CalculateDistanceBetweenGalaxies(Galaxy galaxyOne, Galaxy galaxyTwo) =>
Math.Abs(galaxyTwo.Row - galaxyOne.Row) + Math.Abs(galaxyTwo.Column - galaxyOne.Column);
public static Universe Parse(string[] input, int expandFactor = 2)
{
var emptyRows = new List<int>();
var emptyColumns = new List<int>();
var galaxies = new List<Galaxy>();
for (int i = 0; i < input.Length; i++)
{
var currentRow = input[i];
if (currentRow.Contains(GalaxySymbol) is false)
{
emptyRows.Add(i);
}
}
for (int i = 0; i < input[0].Length; i++)
{
var galaxyInColumn = false;
for (int j = 0; j < input.Length; j++)
{
var currentPosition = input[j][i];
if (currentPosition == GalaxySymbol)
{
galaxyInColumn = true;
break;
}
}
if (galaxyInColumn is false)
{
emptyColumns.Add(i);
}
}
for (int i = 0; i < input.Length; i++)
{
var currentRow = input[i];
for (int j = 0; j < currentRow.Length; j++)
{
var currentPosition = currentRow[j];
if (currentPosition == GalaxySymbol)
{
var numOfEmptyRowsBefore = emptyRows.Where(row => row < i).Count();
var rowOffset = numOfEmptyRowsBefore is 0
? 0
: (numOfEmptyRowsBefore * expandFactor) - numOfEmptyRowsBefore;
var numOfEmptyColumnsBefore = emptyColumns.Where(column => column < j).Count();
var columnOffset = numOfEmptyColumnsBefore is 0
? 0
: (numOfEmptyColumnsBefore * expandFactor) - numOfEmptyColumnsBefore;
galaxies.Add(new Galaxy(i + rowOffset, j + columnOffset));
}
}
}
var heightOffset = emptyRows.Count is 0
? 0
: (emptyRows.Count * expandFactor) - emptyRows.Count;
var widthOffset = emptyColumns.Count is 0
? 0
: (emptyColumns.Count * expandFactor) - emptyColumns.Count;
var height = input.Length + heightOffset;
var width = input[0].Length + widthOffset;
return new Universe(
height,
width,
galaxies
);
}
}
public class Galaxy(
long row,
long column
)
{
public long Row { get; init; } = row;
public long Column { get; init; } = column;
}