chore: add xml comments

This commit is contained in:
Stevan Freeborn
2023-12-02 12:46:56 -06:00
parent ea65c5d830
commit f99414041c
5 changed files with 201 additions and 14 deletions
+52
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@@ -0,0 +1,52 @@
namespace CubeConundrum.Tests;
public class GameTests
{
[Theory, MemberData(nameof(TestData.Games), MemberType = typeof(TestData))]
public void PowerOfMinimumCubesNeeded_GivenAGame_ItShouldReturnTheSumOfTheMinimumCubesNeededForEachResult(Game game, int expected)
{
game.PowerOfMinimumCubesNeeded.Should().Be(expected);
}
public static class TestData
{
public static readonly IEnumerable<object[]> Games = new List<object[]>
{
new object[]
{
new Game
{
Id = 1,
Results =
{
new()
{
Cubes =
{
new() { Count = 3, Color = CubeColor.Blue },
new() { Count = 4, Color = CubeColor.Red }
}
},
new()
{
Cubes =
{
new() { Count = 1, Color = CubeColor.Red },
new() { Count = 2, Color = CubeColor.Green },
new() { Count = 6, Color = CubeColor.Blue }
}
},
new()
{
Cubes =
{
new() { Count = 2, Color = CubeColor.Green },
}
}
}
},
48
}
};
}
}
+7
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@@ -8,4 +8,11 @@ public class ProgramTests
var result = await Program.Main(["INPUT.txt"]);
result.Should().Be(2879);
}
[Fact]
public async Task Main_GivenInputAndPart2_ItShouldReturnExpectedSum()
{
var result = await Program.Main(["INPUT.txt", "part2"]);
result.Should().Be(65122);
}
}
@@ -1,8 +1,8 @@
namespace CubeConundrum.Tests;
public class PartOnePuzzleSolverTests
public class PuzzleSolverTests
{
private readonly PartOnePuzzleSolver _sut = new();
private readonly PuzzleSolver _sut = new();
[Theory, MemberData(nameof(TestData.Results), MemberType = typeof(TestData))]
public void IsResultPossible_GivenAResult_ItShouldReturnExpectedOutcome(Result givenResult, bool expected)
+4 -4
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@@ -5,7 +5,7 @@ public class PuzzleParserTests
private readonly PuzzleParser _sut = new();
[Theory, MemberData(nameof(TestData.CubeStrings), MemberType = typeof(TestData))]
public void ParseCube_GivenAStringThatRepresentsACube_ItShouldReturnTheEquivalentCubeModel(string input, Cube expected)
public void ParseCube_GivenAStringThatRepresentsACube_ItShouldReturnTheEquivalentCubeModel(string input, CubeCollection expected)
{
var result = _sut.ParseCube(input);
result.Should().BeEquivalentTo(expected);
@@ -29,9 +29,9 @@ public class PuzzleParserTests
{
public static readonly IEnumerable<object[]> CubeStrings = new List<object[]>
{
new object[] { "4 red", new Cube { Count = 4, Color = CubeColor.Red } },
new object[] { "1 green", new Cube { Count = 1, Color = CubeColor.Green } },
new object[] { "2 blue", new Cube { Count = 2, Color = CubeColor.Blue } }
new object[] { "4 red", new CubeCollection { Count = 4, Color = CubeColor.Red } },
new object[] { "1 green", new CubeCollection { Count = 1, Color = CubeColor.Green } },
new object[] { "2 blue", new CubeCollection { Count = 2, Color = CubeColor.Blue } }
};
public static readonly IEnumerable<object[]> ResultStrings = new List<object[]>