Files
advent-of-code-2023/07/CamelCards/Program.cs
T
2023-12-07 14:06:26 -06:00

173 lines
3.3 KiB
C#

using System.Diagnostics;
namespace CamelCards;
public class Program
{
public static async Task<int> Main(string[] args)
{
if (args.Length is 0)
{
Console.WriteLine("Please provide a path to the input file.");
return -1;
}
if (File.Exists(args[0]) is false)
{
Console.WriteLine("The provided file does not exist.");
return -2;
}
var input = await File.ReadAllLinesAsync(args[0]);
var stopWatch = new Stopwatch();
stopWatch.Start();
var result = input
.Select(Turn.Parse)
.OrderBy(t => t.Hand)
.Select((turn, index) => turn.Bid * (index + 1))
.Sum();
stopWatch.Stop();
Console.WriteLine($"The total winnings is {result}. ({stopWatch.ElapsedMilliseconds}ms)");
return result;
}
}
public class Turn(
Hand hand,
int bid
)
{
public Hand Hand { get; init; } = hand;
public int Bid { get; init; } = bid;
public override string ToString()
{
return $"{string.Join("", Hand.Cards.Select(c => c.Value))} {Bid}";
}
public static Turn Parse(string turnInput)
{
var parts = turnInput.Split(' ', StringSplitOptions.TrimEntries);
var cards = parts[0].Select(c => new Card(c)).ToList();
var bid = int.Parse(parts[1]);
return new Turn(new(cards), bid);
}
}
public class Hand : IComparable<Hand>
{
public List<Card> Cards { get; init; }
public Hand(List<Card> cards)
{
if (cards.Count != 5)
{
throw new ArgumentException("A hand must have 5 cards");
}
Cards = cards;
}
public HandType Type => Cards.GroupBy(c => c.Value).Count() switch
{
5 => HandType.HighCard,
4 => HandType.OnePair,
3 => Cards.GroupBy(c => c.Value).Any(g => g.Count() == 3) ? HandType.ThreeOfAKind : HandType.TwoPair,
2 => Cards.GroupBy(c => c.Value).Any(g => g.Count() == 4) ? HandType.FourOfAKind : HandType.FullHouse,
1 => HandType.FiveOfAKind,
_ => throw new ApplicationException("Hand has no defined type"),
};
public int CompareTo(Hand? other)
{
int result;
if (other == null)
{
return 1;
}
result = Type.CompareTo(other.Type);
if (result != 0)
{
return result;
}
for (int i = 0; i < Cards.Count; i++)
{
var currentCard = Cards[i];
var otherCard = other.Cards[i];
var cardComparison = currentCard.Strength.CompareTo(otherCard.Strength);
if (i == Cards.Count - 1)
{
result = cardComparison;
}
if (cardComparison != 0)
{
result = cardComparison;
break;
}
}
return result;
}
}
public enum HandType
{
HighCard,
OnePair,
TwoPair,
ThreeOfAKind,
FullHouse,
FourOfAKind,
FiveOfAKind,
}
public class Card
{
private static readonly Dictionary<char, int> Cards = new()
{
['A'] = 12,
['K'] = 11,
['Q'] = 10,
['J'] = 9,
['T'] = 8,
['9'] = 7,
['8'] = 6,
['7'] = 5,
['6'] = 4,
['5'] = 3,
['4'] = 2,
['3'] = 1,
['2'] = 0,
};
public char Value { get; init; }
public int Strength { get; init; }
public Card(char value)
{
var isValidCardChar = Cards.TryGetValue(value, out var strength);
if (!isValidCardChar)
{
throw new ArgumentException($"Invalid card value: {value}");
}
Value = value;
Strength = strength;
}
}