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advent-of-code-2024/12/GardenGroups/Garden.cs
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2024-12-13 22:01:35 -06:00
namespace GardenGroups;
class Garden
{
private static readonly Direction[] Directions = [
Direction.Up,
Direction.Down,
Direction.Left,
Direction.Right,
];
private readonly string[] _grid;
private Garden(string[] grid)
{
_grid = grid;
}
public static Garden From(string[] input) => new(input);
public int CalculateFencePriceBasedOnSides()
{
var visitedPositions = new HashSet<Position>();
var total = 0;
WalkGarden((x, y) =>
{
var currentPosition = new Position(x, y, _grid[y][x]);
if (visitedPositions.Contains(currentPosition))
{
return;
}
var region = FindRegion(currentPosition, visitedPositions);
total += region.CalculateFencePriceBasedOnSides();
});
return total;
}
public int CalculateFencePriceBasedOnPerimeter()
{
var visitedPositions = new HashSet<Position>();
var total = 0;
WalkGarden((x, y) =>
{
var currentPosition = new Position(x, y, _grid[y][x]);
if (visitedPositions.Contains(currentPosition))
{
return;
}
var region = FindRegion(currentPosition, visitedPositions);
total += region.CalculateFencePriceBasedOnPerimeter();
});
return total;
}
private Region FindRegion(Position position, HashSet<Position> visitedPositions)
{
var region = Region.From(position);
var positionsToVisit = new Queue<Position>();
positionsToVisit.Enqueue(position);
while (positionsToVisit.Count is not 0)
{
var currentPosition = positionsToVisit.Dequeue();
if (visitedPositions.Contains(currentPosition))
{
continue;
}
region.AddPosition(currentPosition);
visitedPositions.Add(currentPosition);
foreach (var direction in Directions)
{
if (
currentPosition.TryGetNextPosition(direction, _grid, out var newPosition) is false ||
newPosition.PlantType != currentPosition.PlantType
)
{
region.IncreasePerimeter();
continue;
}
positionsToVisit.Enqueue(newPosition);
}
}
return region;
}
private void WalkGarden(Action<int, int> callback)
{
for (var y = 0; y < _grid.Length; y++)
{
var row = _grid[y];
for (var x = 0; x < row.Length; x++)
{
callback(x, y);
}
}
}
}