refactor: update solution to use internal packages

This commit is contained in:
Stevan Freeborn
2025-12-13 07:29:39 -06:00
parent f3878117b9
commit 3560f6b538
+27 -28
View File
@@ -2,7 +2,10 @@ package main
import ( import (
"github.com/StevanFreeborn/advent-of-code-2025/internal/file" "github.com/StevanFreeborn/advent-of-code-2025/internal/file"
"github.com/StevanFreeborn/advent-of-code-2025/internal/grid"
"github.com/StevanFreeborn/advent-of-code-2025/internal/move"
"github.com/StevanFreeborn/advent-of-code-2025/internal/position" "github.com/StevanFreeborn/advent-of-code-2025/internal/position"
"github.com/StevanFreeborn/advent-of-code-2025/internal/queue"
) )
const StartCharacter = "S" const StartCharacter = "S"
@@ -10,66 +13,62 @@ const SplitterCharacter = "^"
func SolvePartOne(filePath string) int { func SolvePartOne(filePath string) int {
input := file.ReadAllLines(filePath) input := file.ReadAllLines(filePath)
numOfRows := len(input) grid := grid.From(input)
numOfCols := len(input[0])
startRow := -1 var startPosition position.Position
startCol := -1
for row := range numOfRows - 1 { for row := range grid.NumberOfRows() - 1 {
for col := range numOfCols - 1 { for col := range grid.NumberOfColumns() - 1 {
v := string(input[row][col]) current := position.From(row, col)
v := grid.GetValueAt(current)
if v == StartCharacter { if v == StartCharacter {
startRow = row startPosition = current
startCol = col
break break
} }
} }
} }
if startRow < 0 || startCol < 0 { if startPosition == nil {
panic("unable to find start location") panic("unable to find start location")
} }
beamStart := position.From(startRow+1, startCol) beamStart := startPosition.Move(move.Down)
beamsQueue := []position.Position{ beamsQueue := queue.New[position.Position]()
beamStart, beamsQueue.Enqueue(beamStart)
}
visited := map[position.Position]bool{} visited := map[position.Position]bool{}
total := 0 total := 0
for len(beamsQueue) > 0 { for beamsQueue.IsEmpty() == false {
currentBeam := beamsQueue[0] currentBeam, _ := beamsQueue.Dequeue()
beamsQueue = beamsQueue[1:]
if visited[currentBeam] { if visited[currentBeam] {
continue continue
} }
if currentBeam.Row() < 0 || currentBeam.Row() >= numOfRows { if grid.InBounds(currentBeam) == false {
continue
}
if currentBeam.Column() < 0 || currentBeam.Column() >= numOfCols {
continue continue
} }
visited[currentBeam] = true visited[currentBeam] = true
value := string(input[currentBeam.Row()][currentBeam.Column()]) value := grid.GetValueAt(currentBeam)
if value == SplitterCharacter { if value == SplitterCharacter {
total++ total++
rightBeam := position.From(currentBeam.Row(), currentBeam.Column()+1)
leftBeam := position.From(currentBeam.Row(), currentBeam.Column()-1) rightBeam := currentBeam.Move(move.Right)
beamsQueue = append(beamsQueue, rightBeam, leftBeam) leftBeam := currentBeam.Move(move.Left)
beamsQueue.Enqueue(rightBeam)
beamsQueue.Enqueue(leftBeam)
continue continue
} }
nextBeam := position.From(currentBeam.Row()+1, currentBeam.Column()) nextBeam := currentBeam.Move(move.Down)
beamsQueue = append(beamsQueue, nextBeam) beamsQueue.Enqueue(nextBeam)
} }
return total return total