feat: solve day 10 part 2

This commit is contained in:
Stevan Freeborn
2025-12-24 18:13:07 -06:00
parent 838eb99ed9
commit 67df8a1ae7
4 changed files with 168 additions and 363 deletions
+1 -1
View File
@@ -19,7 +19,7 @@ func (b button) String() string {
return fmt.Sprintf("%v", b.switches)
}
func From(line string) button {
func From(line string) Button {
buttonRegex := regexp.MustCompile(`\d+`)
matches := buttonRegex.FindAllString(line, -1)
+166 -218
View File
@@ -4,11 +4,12 @@ package machine
import (
"math"
"regexp"
"slices"
"sort"
"strconv"
"strings"
"github.com/StevanFreeborn/advent-of-code-2025/cmd/10/button"
"github.com/StevanFreeborn/advent-of-code-2025/internal/stack"
)
type Machine interface {
@@ -66,263 +67,210 @@ func From(line string) Machine {
}
func (m machine) ConfigureLights() int {
combinations := [][]bool{}
combs := m.generateCombinations(len(m.desiredLightState))
minPresses := math.MaxInt
numberOfButtons := len(m.buttons)
numberOfCombinations := int(math.Pow(2, float64(numberOfButtons)))
currentCombination := make([]bool, numberOfButtons)
found := false
for range numberOfCombinations {
temp := make([]bool, numberOfButtons)
copy(temp, currentCombination)
for _, comb := range combs {
matches := true
combinations = append(combinations, temp)
for i, count := range comb.deltas {
isLightOn := count%2 != 0
for j := range numberOfButtons {
if currentCombination[j] == false {
currentCombination[j] = true
if isLightOn != m.desiredLightState[i] {
matches = false
break
} else {
currentCombination[j] = false
}
}
if matches {
if comb.numPresses < minPresses {
minPresses = comb.numPresses
found = true
}
}
}
for _, currentCombination := range combinations {
currentPresses := 0
initialLightState := make([]bool, len(m.desiredLightState))
for bi, bs := range currentCombination {
if bs == false {
continue
}
currentPresses++
switchesToToggle := m.buttons[bi].Switches()
for _, switchToToggle := range switchesToToggle {
initialLightState[switchToToggle] = !initialLightState[switchToToggle]
}
}
if slices.Equal(initialLightState, m.desiredLightState) == false {
continue
}
if currentPresses < minPresses {
minPresses = currentPresses
}
if found == false {
return 0
}
return minPresses
}
type combination struct {
deltas []int
numPresses int
}
type searchState struct {
goal []int
currentCost int
weight int
}
// If a target is odd I must press a combination of
// buttons that contributes an odd value to the target.
// This means I can pre-compute what all combinations
// of buttons do when pressed exactly once.
// I then can look for a combination that matches the
// odd/even pattern of the target
// When I find a match I can subtract it from the target
// and then divide the target by 2 to get a new target
// I repeat this until I reach a target of all zeros
// i.e. Goal: [13, 7]
// Button A: [1, 0]
// Button B: [1, 1]
//
// Combinations:
// 0 presses: [0, 0]
// 1 press: [1, 0] (A)
// 1 press: [1, 1] (B)
// 1 press: [2, 1] (A, B)
//
// 1st iteration:
// Target: [13, 7] (odd, odd)
// Match: [1, 1] (B)
// New Target: [(13-1)/2, (7-1)/2] = [6, 3]
// Presses: 1 * weight 1 = 1
//
// Second iteration:
// Target: [6, 3] (even, odd)
// Match: [2, 1] (A, B)
// New Target: [(6-2)/2, (3-1)/2] = [2, 1]
// Presses: 2 * weight 2 = 4
//
// Third iteration:
// Target: [2, 1] (even, odd)
// Match: [2, 1] (A, B)
// New Target: [(2-1)/2, (1-0)/2] = [0, 0]
// Presses: 2 * weight 4 = 8
//
// Total presses: 1 + 4 + 8 = 13
func (m machine) ConfigureJoltages() int {
matrix := m.createMatrix()
combinations := m.generateCombinations(len(m.desiredJoltages))
eliminated := performGaussianElimination(matrix)
pivots, freeVars := analyzeMatrix(eliminated)
sort.Slice(combinations, func(i, j int) bool {
return combinations[i].numPresses < combinations[j].numPresses
})
numVars := len(matrix[0]) - 1
values := make([]int, numVars)
bestSolution := Solution{sum: math.MaxInt}
stack := stack.New[searchState]()
stack.Push(searchState{
goal: m.desiredJoltages,
currentCost: 0,
weight: 1,
})
iterativeSearch(freeVars, pivots, eliminated, values, &bestSolution)
minTotalCost := math.MaxInt
foundSolution := false
return bestSolution.sum
for stack.IsEmpty() == false {
curr, _ := stack.Pop()
if curr.currentCost >= minTotalCost {
continue
}
if isZero(curr.goal) {
if curr.currentCost < minTotalCost {
minTotalCost = curr.currentCost
foundSolution = true
}
continue
}
for _, combination := range combinations {
if smallerOrEqual(combination.deltas, curr.goal) == false {
continue
}
if hasSameParity(combination.deltas, curr.goal) == false {
continue
}
nextGoal := make([]int, len(curr.goal))
for i := 0; i < len(curr.goal); i++ {
nextGoal[i] = (curr.goal[i] - combination.deltas[i]) / 2
}
stepCost := combination.numPresses * curr.weight
stack.Push(searchState{
goal: nextGoal,
currentCost: curr.currentCost + stepCost,
weight: curr.weight * 2,
})
}
}
if foundSolution == false {
return 0
}
return minTotalCost
}
type Solution struct {
values []int
sum int
found bool
}
func (m machine) generateCombinations(size int) []combination {
res := []combination{{
deltas: make([]int, size),
numPresses: 0,
}}
func (m machine) createMatrix() [][]float64 {
rows := len(m.desiredJoltages)
cols := len(m.buttons)
matrix := make([][]float64, rows)
for _, btn := range m.buttons {
currentCount := len(res)
for r := range rows {
matrix[r] = make([]float64, cols+1)
for i := range currentCount {
existing := res[i]
for i, b := range m.buttons {
for _, sw := range b.Switches() {
if sw == r {
matrix[r][i] = 1
newDeltas := make([]int, size)
copy(newDeltas, existing.deltas)
for _, switchIdx := range btn.Switches() {
if switchIdx < size {
newDeltas[switchIdx]++
}
}
}
matrix[r][cols] = float64(m.desiredJoltages[r])
res = append(res, combination{
deltas: newDeltas,
numPresses: existing.numPresses + 1,
})
}
}
return matrix
return res
}
func performGaussianElimination(m [][]float64) [][]float64 {
rows := len(m)
cols := len(m[0])
pivotColumn := 0
mCopy := make([][]float64, rows)
for i := range rows {
mCopy[i] = make([]float64, cols)
copy(mCopy[i], m[i])
func isZero(arr []int) bool {
for _, v := range arr {
if v != 0 {
return false
}
}
for r1 := range rows {
if cols <= pivotColumn {
return mCopy
}
currentRow := r1
for mCopy[currentRow][pivotColumn] == 0 {
currentRow++
if rows == currentRow {
currentRow = r1
pivotColumn++
if cols == pivotColumn {
return mCopy
}
}
}
mCopy[currentRow], mCopy[r1] = mCopy[r1], mCopy[currentRow]
pivotValue := mCopy[r1][pivotColumn]
if pivotValue != 0 {
for j := range cols {
mCopy[r1][j] /= pivotValue
}
}
for r2 := range rows {
if r2 != r1 {
factor := mCopy[r2][pivotColumn]
for col := range cols {
mCopy[r2][col] -= factor * mCopy[r1][col]
}
}
}
pivotColumn++
}
return mCopy
return true
}
func analyzeMatrix(m [][]float64) (map[int]int, []int) {
pivots := make(map[int]int)
cols := len(m[0])
numVars := cols - 1
isFree := make([]bool, numVars)
for i := range isFree {
isFree[i] = true
}
rows := len(m)
for r := range rows {
for c := 0; c < cols-1; c++ {
if math.Abs(m[r][c]-1.0) < 1e-9 {
pivots[c] = r
isFree[c] = false
break
}
func smallerOrEqual(a []int, b []int) bool {
for i := range a {
if a[i] > b[i] {
return false
}
}
freeVars := []int{}
for i, free := range isFree {
if free {
freeVars = append(freeVars, i)
}
}
return pivots, freeVars
return true
}
func iterativeSearch(freeVars []int, pivots map[int]int, matrix [][]float64, values []int, best *Solution) {
if len(freeVars) == 0 {
evaluateSolution(pivots, matrix, values, best)
return
}
counters := make([]int, len(freeVars))
limit := 250
for {
for i, counterVal := range counters {
values[freeVars[i]] = counterVal
}
evaluateSolution(pivots, matrix, values, best)
idx := len(counters) - 1
for idx >= 0 {
counters[idx]++
if counters[idx] > limit {
counters[idx] = 0
idx--
} else {
break
}
}
if idx < 0 {
break
}
}
}
func evaluateSolution(pivots map[int]int, m [][]float64, values []int, best *Solution) {
isValid := true
currentSum := 0
cols := len(m[0])
for col, row := range pivots {
sum := m[row][cols-1]
for c := 0; c < cols-1; c++ {
if c != col {
coeff := m[row][c]
sum -= coeff * float64(values[c])
}
}
values[col] = int(math.Round(sum))
}
for _, v := range values {
if v < 0 {
isValid = false
break
}
currentSum += v
}
if isValid {
if currentSum < best.sum {
best.sum = currentSum
best.values = make([]int, len(values))
copy(best.values, values)
best.found = true
func hasSameParity(a []int, b []int) bool {
for i := range a {
if a[i]%2 != b[i]%2 {
return false
}
}
return true
}
+1 -1
View File
@@ -37,7 +37,7 @@ func TestSolvePartTwoWithExampleInput(t *testing.T) {
}
func TestSolvePartTwoWithInput(t *testing.T) {
expected := -1
expected := 19810
result := solution.SolvePartTwo("INPUT.txt")
-143
View File
@@ -1,143 +0,0 @@
package main
import (
"fmt"
"strings"
"time"
)
const (
Reset = "\033[0m"
Red = "\033[31m"
Green = "\033[32m"
Yellow = "\033[33m"
Blue = "\033[34m"
White = "\033[37m"
Gray = "\033[90m"
Clear = "\033[H\033[2J"
)
type Solution struct {
a, b, c, d, e, f int
sum int
found bool
}
func main() {
best := Solution{sum: 99999}
delay := 150 * time.Millisecond
for f := 0; f <= 5; f++ {
for d := 0; d <= 7; d++ {
a := 2 - d + f
b := 5 - f
c := 4 - d - f
e := 3 - f
currentSum := a + b + c + d + e + f
validA := a >= 0
validB := b >= 0
validC := c >= 0
validE := e >= 0
isSolution := validA && validB && validC && validE
isNewBest := false
if isSolution {
if currentSum < best.sum {
best = Solution{a, b, c, d, e, f, currentSum, true}
isNewBest = true
}
}
printDashboard(d, f, a, b, c, e, currentSum, best, isSolution)
if isNewBest {
time.Sleep(1 * time.Second)
} else {
time.Sleep(delay)
}
}
}
printFinalResult(best)
}
func printDashboard(d, f, a, b, c, e, sum int, best Solution, valid bool) {
var sb strings.Builder
sb.WriteString(Clear)
sb.WriteString(fmt.Sprintf(" %sFREE VARIABLES%s\n", Yellow, Reset))
sb.WriteString(" ────────────────────────────────────────\n")
sb.WriteString(fmt.Sprintf(" INPUT d: %s%-3d%s %s\n", White, d, Reset, bar(d, 7)))
sb.WriteString(fmt.Sprintf(" INPUT f: %s%-3d%s %s\n\n", White, f, Reset, bar(f, 7)))
sb.WriteString(fmt.Sprintf(" %sDEPENDENT VARIABLES%s\n", Yellow, Reset))
sb.WriteString(" ────────────────────────────────────────\n")
sb.WriteString(formatVar("a", "2 - d + f", a))
sb.WriteString(formatVar("b", "5 - f", b))
sb.WriteString(formatVar("c", "4 - d - f", c))
sb.WriteString(formatVar("e", "3 - f", e))
sb.WriteString("\n")
sb.WriteString(fmt.Sprintf(" %sSTATUS%s\n", Yellow, Reset))
sb.WriteString(" ────────────────────────────────────────\n")
statusColor := Red
statusText := "INVALID (Constraints Failed)"
if valid {
statusColor = Green
statusText = "VALID SOLUTION"
}
sb.WriteString(fmt.Sprintf(" Current Sum: %d\n", sum))
sb.WriteString(fmt.Sprintf(" Constraint Check: %s%s%s\n\n", statusColor, statusText, Reset))
sb.WriteString(fmt.Sprintf(" %sBEST MINIMUM FOUND SO FAR%s\n", Yellow, Reset))
sb.WriteString(" ────────────────────────────────────────\n")
if best.found {
sb.WriteString(fmt.Sprintf(" Total Sum: %s%d%s\n", Green, best.sum, Reset))
sb.WriteString(fmt.Sprintf(" Values: a=%d, b=%d, c=%d, d=%d, e=%d, f=%d\n", best.a, best.b, best.c, best.d, best.e, best.f))
} else {
sb.WriteString(" Searching...\n")
}
fmt.Print(sb.String())
}
func formatVar(name, eq string, val int) string {
color := Green
check := "OK"
if val < 0 {
color = Red
check = "FAIL (< 0)"
}
displayVal := max(val, 0)
visual := bar(displayVal, 10)
return fmt.Sprintf(" %s = %-10s = %s%-3d%s [%-10s] %s\n", name, eq, color, val, Reset, check, visual)
}
func bar(val, max int) string {
if val < 0 {
val = 0
}
if val > max {
val = max
}
return "[" + strings.Repeat("█", val) + strings.Repeat("░", max-val) + "]"
}
func printFinalResult(s Solution) {
fmt.Printf("Smallest Total Possible: %s%d%s\n", Green, s.sum, Reset)
fmt.Printf("Configuration: a=%d, b=%d, c=%d, d=%d, e=%d, f=%d\n", s.a, s.b, s.c, s.d, s.e, s.f)
}