docs: add count message tokens example to README.md
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@@ -105,9 +105,38 @@ The primary use case for working with the Anthropic API is to create a message i
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> [!NOTE]
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> The following examples assume that you have already created an instance of the `AnthropicApiClient` class named `client`. You can also find these snippets in the examples directory.
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### Count Message Tokens
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The `AnthropicApiClient` exposes a method named `CountMessageTokensAsync` that can be used to count the number of tokens in a message. The method requires a `CountMessageTokensRequest` instance as a parameter.
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```csharp
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using AnthropicClient;
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using AnthropicClient.Models;
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var response = await client.CountMessageTokensAsync(new CountMessageTokensRequest(
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AnthropicModels.Claude3Haiku,
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[
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new(
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MessageRole.User,
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[new TextContent("Please write a haiku about the ocean.")]
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)
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]
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));
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if (response.IsFailure)
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{
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Console.WriteLine("Failed to count message tokens");
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Console.WriteLine("Error Type: {0}", response.Error.Error.Type);
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Console.WriteLine("Error Message: {0}", response.Error.Error.Message);
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return;
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}
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Console.WriteLine("Token Count: {0}", response.Value.InputTokens);
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```
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### Create a message
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The `AnthropicApiClient` exposes a single method named `CreateMessageAsync` that can be used to create a message. The method requires a `MessageRequest` or a `StreamMessageRequest` instance as a parameter. The `MessageRequest` class is used to create a message whose response is not streamed and the `StreamMessageRequest` class is used to create a message whose response is streamed. The `MessageRequest` instance's properties can be set to configure how the message is created.
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The `AnthropicApiClient` exposes a method named `CreateMessageAsync` that can be used to create a message. The method requires a `MessageRequest` or a `StreamMessageRequest` instance as a parameter. The `MessageRequest` class is used to create a message whose response is not streamed and the `StreamMessageRequest` class is used to create a message whose response is streamed. The `MessageRequest` instance's properties can be set to configure how the message is created.
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#### Non-Streaming
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