feat: add game loop with logging

This commit is contained in:
Stevan Freeborn
2026-05-21 15:29:17 -05:00
parent d7c82ab30e
commit 6f9672beb5
3 changed files with 166 additions and 0 deletions
+13
View File
@@ -3,12 +3,25 @@
import pygame
from constants import SCREEN_HEIGHT, SCREEN_WIDTH
from logger import log_state
def main():
"""Main method for asteroids game"""
print(f"Starting Asteroids with pygame version: {pygame.version.ver}")
print(f"Screen width: {SCREEN_WIDTH}")
print(f"Screen height: {SCREEN_HEIGHT}")
pygame.init()
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
while True:
log_state()
for event in pygame.event.get():
if event.type == pygame.QUIT:
return
screen.fill("black")
pygame.display.flip()
if __name__ == "__main__":
main()