feat: initial working POC
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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##
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## Get latest from `dotnet new gitignore`
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# dotenv files
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.env
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# User-specific files
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*.rsuser
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*.suo
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*.user
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*.sln.docstates
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|
||||||
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# User-specific files (MonoDevelop/Xamarin Studio)
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||||||
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*.userprefs
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||||||
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|
||||||
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# Mono auto generated files
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mono_crash.*
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||||||
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|
||||||
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# Build results
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||||||
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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||||||
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[Ww][Ii][Nn]32/
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[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64/
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bld/
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[Bb]in/
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||||||
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[Oo]bj/
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||||||
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[Ll]og/
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||||||
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[Ll]ogs/
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||||||
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|
||||||
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# Visual Studio 2015/2017 cache/options directory
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||||||
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.vs/
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||||||
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# Uncomment if you have tasks that create the project's static files in wwwroot
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||||||
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#wwwroot/
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|
||||||
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# Visual Studio 2017 auto generated files
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||||||
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Generated\ Files/
|
||||||
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|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
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||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
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||||||
|
|
||||||
|
# Build Results of an ATL Project
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||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
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dlldata.c
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||||||
|
|
||||||
|
# Benchmark Results
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||||||
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BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET
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||||||
|
project.lock.json
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||||||
|
project.fragment.lock.json
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||||||
|
artifacts/
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||||||
|
|
||||||
|
# Tye
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||||||
|
.tye/
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||||||
|
|
||||||
|
# ASP.NET Scaffolding
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||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
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||||||
|
|
||||||
|
# Files built by Visual Studio
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||||||
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*_i.c
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||||||
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*_p.c
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||||||
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*_h.h
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||||||
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*.ilk
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||||||
|
*.meta
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||||||
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*.obj
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||||||
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*.iobj
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||||||
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*.pch
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*.pdb
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*.ipdb
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||||||
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*.pgc
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||||||
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*.pgd
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||||||
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*.rsp
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||||||
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*.sbr
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||||||
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*.tlb
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*.tli
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*.tlh
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||||||
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*.tmp
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||||||
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*.tmp_proj
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||||||
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*_wpftmp.csproj
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||||||
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*.log
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||||||
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*.tlog
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||||||
|
*.vspscc
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||||||
|
*.vssscc
|
||||||
|
.builds
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||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
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||||||
|
_Chutzpah*
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||||||
|
|
||||||
|
# Visual C++ cache files
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||||||
|
ipch/
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||||||
|
*.aps
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||||||
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*.ncb
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||||||
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*.opendb
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||||||
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*.opensdf
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||||||
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*.sdf
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||||||
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*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
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||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
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DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
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*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
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# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
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|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
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*.appxbundle
|
||||||
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*.appxupload
|
||||||
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|
||||||
|
# Visual Studio cache files
|
||||||
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# files ending in .cache can be ignored
|
||||||
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|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
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#*.snk
|
||||||
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|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
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#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
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Generated_Code/
|
||||||
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|
||||||
|
# Backup & report files from converting an old project file
|
||||||
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# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
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|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
*.ncb
|
||||||
|
*.aps
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
||||||
|
.idea/
|
||||||
|
|
||||||
|
##
|
||||||
|
## Visual studio for Mac
|
||||||
|
##
|
||||||
|
|
||||||
|
|
||||||
|
# globs
|
||||||
|
Makefile.in
|
||||||
|
*.userprefs
|
||||||
|
*.usertasks
|
||||||
|
config.make
|
||||||
|
config.status
|
||||||
|
aclocal.m4
|
||||||
|
install-sh
|
||||||
|
autom4te.cache/
|
||||||
|
*.tar.gz
|
||||||
|
tarballs/
|
||||||
|
test-results/
|
||||||
|
|
||||||
|
# Mac bundle stuff
|
||||||
|
*.dmg
|
||||||
|
*.app
|
||||||
|
|
||||||
|
# content below from: https://github.com/github/gitignore/blob/main/Global/macOS.gitignore
|
||||||
|
# General
|
||||||
|
.DS_Store
|
||||||
|
.AppleDouble
|
||||||
|
.LSOverride
|
||||||
|
|
||||||
|
# Icon must end with two \r
|
||||||
|
Icon
|
||||||
|
|
||||||
|
|
||||||
|
# Thumbnails
|
||||||
|
._*
|
||||||
|
|
||||||
|
# Files that might appear in the root of a volume
|
||||||
|
.DocumentRevisions-V100
|
||||||
|
.fseventsd
|
||||||
|
.Spotlight-V100
|
||||||
|
.TemporaryItems
|
||||||
|
.Trashes
|
||||||
|
.VolumeIcon.icns
|
||||||
|
.com.apple.timemachine.donotpresent
|
||||||
|
|
||||||
|
# Directories potentially created on remote AFP share
|
||||||
|
.AppleDB
|
||||||
|
.AppleDesktop
|
||||||
|
Network Trash Folder
|
||||||
|
Temporary Items
|
||||||
|
.apdisk
|
||||||
|
|
||||||
|
# content below from: https://github.com/github/gitignore/blob/main/Global/Windows.gitignore
|
||||||
|
# Windows thumbnail cache files
|
||||||
|
Thumbs.db
|
||||||
|
ehthumbs.db
|
||||||
|
ehthumbs_vista.db
|
||||||
|
|
||||||
|
# Dump file
|
||||||
|
*.stackdump
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
[Dd]esktop.ini
|
||||||
|
|
||||||
|
# Recycle Bin used on file shares
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Windows Installer files
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# Windows shortcuts
|
||||||
|
*.lnk
|
||||||
|
|
||||||
|
# Vim temporary swap files
|
||||||
|
*.swp
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.ML.OnnxRuntime" Version="1.20.1" />
|
||||||
|
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.6" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Include="modnet.onnx" />
|
||||||
|
<EmbeddedResource Include="rmbg.onnx" />
|
||||||
|
<EmbeddedResource Include="u2net.onnx" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,207 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
using Microsoft.ML.OnnxRuntime;
|
||||||
|
using Microsoft.ML.OnnxRuntime.Tensors;
|
||||||
|
|
||||||
|
using SixLabors.ImageSharp;
|
||||||
|
using SixLabors.ImageSharp.Formats.Png;
|
||||||
|
using SixLabors.ImageSharp.PixelFormats;
|
||||||
|
using SixLabors.ImageSharp.Processing;
|
||||||
|
|
||||||
|
if (args.Length < 1)
|
||||||
|
{
|
||||||
|
Console.WriteLine("Usage: BackgroundRemover <input_image_path>");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var inputImagePath = args[0];
|
||||||
|
var maskImagePath = Path.ChangeExtension(inputImagePath, null) + "_mask.png";
|
||||||
|
var outputImagePath = Path.ChangeExtension(inputImagePath, null) + "_no_bg.png";
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var assembly = Assembly.GetExecutingAssembly();
|
||||||
|
var resourceName = "BGR.Console.u2net.onnx";
|
||||||
|
|
||||||
|
using var stream = assembly.GetManifestResourceStream(resourceName) ?? throw new FileNotFoundException("Model not found in embedded resources.");
|
||||||
|
var modelBytes = new byte[stream.Length];
|
||||||
|
stream.ReadExactly(modelBytes);
|
||||||
|
|
||||||
|
using var image = Image.Load<Rgba32>(inputImagePath);
|
||||||
|
var inputTensor = CreateTensorInput(image);
|
||||||
|
|
||||||
|
using var options = new SessionOptions() { LogSeverityLevel = OrtLoggingLevel.ORT_LOGGING_LEVEL_ERROR };
|
||||||
|
using InferenceSession session = new(modelBytes, options);
|
||||||
|
var inputs = new List<NamedOnnxValue>()
|
||||||
|
{
|
||||||
|
NamedOnnxValue.CreateFromTensor(session.InputNames[0], inputTensor),
|
||||||
|
};
|
||||||
|
|
||||||
|
using var results = session.Run(inputs);
|
||||||
|
var outputTensor = results[0].AsTensor<float>();
|
||||||
|
|
||||||
|
using var mask = GenerateMask(outputTensor, image.Width, image.Height);
|
||||||
|
|
||||||
|
using var bgRemoved = GetImageWithBackgroundRemoved(image, mask);
|
||||||
|
|
||||||
|
var encoder = new PngEncoder { CompressionLevel = PngCompressionLevel.BestCompression };
|
||||||
|
|
||||||
|
mask.Save(maskImagePath, encoder);
|
||||||
|
bgRemoved.Save(outputImagePath, encoder);
|
||||||
|
|
||||||
|
Console.WriteLine($"Background removed and saved to {outputImagePath}");
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Error: {ex.Message}");
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
|
||||||
|
static DenseTensor<float> CreateTensorInput(Image<Rgba32> image)
|
||||||
|
{
|
||||||
|
// U2Net expects input images to be 320x320. This is dependent on the model.
|
||||||
|
const int targetWidth = 320;
|
||||||
|
const int targetHeight = 320;
|
||||||
|
|
||||||
|
// ImageNet normalization parameters
|
||||||
|
// source:
|
||||||
|
// - https://www.image-net.org/
|
||||||
|
// - https://pytorch.org calculated these values from the ImageNet dataset
|
||||||
|
// and they are commonly used for models trained on ImageNet so we use them here
|
||||||
|
// to normalize the input image to better match the distribution of the data the model was trained on
|
||||||
|
// NOTE: These values are not universal and may vary for different models
|
||||||
|
const float rMean = 0.485f; // Mean value for Red channel
|
||||||
|
const float gMean = 0.456f; // Mean value for Green channel
|
||||||
|
const float bMean = 0.406f; // Mean value for Blue channel
|
||||||
|
const float rStd = 0.229f; // Standard deviation for Red channel
|
||||||
|
const float gStd = 0.224f; // Standard deviation for Green channel
|
||||||
|
const float bStd = 0.225f; // Standard deviation for Blue channel
|
||||||
|
const float pixelMax = 255f; // Maximum pixel intensity for normalization
|
||||||
|
|
||||||
|
// Create a temporary image for preprocessing
|
||||||
|
using var resized = image.Clone();
|
||||||
|
resized.Mutate(x => x.Resize(targetWidth, targetHeight));
|
||||||
|
|
||||||
|
// Create tensor of shape (1, 3, 320, 320)
|
||||||
|
// 1 for batch size, 3 for RGB channels, 320x320 for image dimensions
|
||||||
|
DenseTensor<float> tensor = new([1, 3, targetHeight, targetWidth]);
|
||||||
|
|
||||||
|
// Normalize pixel values and copy to tensor
|
||||||
|
WalkImage(resized.Height, resized.Width, (x, y) =>
|
||||||
|
{
|
||||||
|
var pixel = resized[x, y];
|
||||||
|
|
||||||
|
// u2net expects expect input images to be normalized using ImageNet mean and std
|
||||||
|
// to better match the distribution of the data the model was trained on
|
||||||
|
// Normalize to range [0, 1] and standardize using ImageNet mean/std
|
||||||
|
// The tensor is filled with normalized pixel values
|
||||||
|
tensor[0, 0, y, x] = ((pixel.R / pixelMax) - rMean) / rStd; // Red channel
|
||||||
|
tensor[0, 1, y, x] = ((pixel.G / pixelMax) - gMean) / gStd; // Green channel
|
||||||
|
tensor[0, 2, y, x] = ((pixel.B / pixelMax) - bMean) / bStd; // Blue channel
|
||||||
|
});
|
||||||
|
|
||||||
|
return tensor;
|
||||||
|
}
|
||||||
|
|
||||||
|
static Image<Rgba32> GenerateMask(Tensor<float> maskTensor, int width, int height)
|
||||||
|
{
|
||||||
|
var mask = new Image<Rgba32>(width, height);
|
||||||
|
|
||||||
|
var sourceHeight = maskTensor.Dimensions[2]; // Height of the original tensor mask
|
||||||
|
var sourceWidth = maskTensor.Dimensions[3]; // Width of the original tensor mask
|
||||||
|
|
||||||
|
using Image<Rgba32> tempMask = new(sourceWidth, sourceHeight);
|
||||||
|
|
||||||
|
// Sigmoid function parameters
|
||||||
|
const float sigmoidScale = 1f; // Scaling factor for sigmoid activation
|
||||||
|
const float sigmoidShift = 1f; // Shift factor in the denominator of the sigmoid function
|
||||||
|
const float sigmoidDivisor = -1f; // Multiplier for the exponent in the sigmoid function
|
||||||
|
|
||||||
|
static float CalculateSigmoid(float x)
|
||||||
|
{
|
||||||
|
return sigmoidScale / (sigmoidShift + MathF.Exp(sigmoidDivisor * x));
|
||||||
|
}
|
||||||
|
|
||||||
|
const float binarizationThreshold = 0.5f; // Threshold to determine foreground vs. background
|
||||||
|
const float normalizationFactor = 2f; // Scales the thresholded value to enhance contrast
|
||||||
|
|
||||||
|
// Pixel intensity values
|
||||||
|
const byte maxIntensity = 255; // Maximum grayscale intensity
|
||||||
|
const byte opaqueAlpha = 255; // Fully opaque alpha value
|
||||||
|
|
||||||
|
|
||||||
|
WalkImage(sourceHeight, sourceWidth, (x, y) =>
|
||||||
|
{
|
||||||
|
// a sigmoid function is a function that produces an S-shaped curve
|
||||||
|
// it is often used in machine learning and statistics to model probabilities
|
||||||
|
// the sigmoid function is defined as:
|
||||||
|
// f(x) = 1 / (1 + e^(-x))
|
||||||
|
// where e is the base of the natural logarithm and x is the input value
|
||||||
|
|
||||||
|
// the raw tensor values for our mask are going to be real unbounded numbers
|
||||||
|
// i.e. -1.5, 0.5, 2.0, etc.
|
||||||
|
// the sigmoid function will map these values to a range between 0 and 1
|
||||||
|
// this allows us to say that value closer to 0 is background and value
|
||||||
|
// closer to 1 is foreground
|
||||||
|
var sigmoidValue = CalculateSigmoid(maskTensor[0, 0, y, x]);
|
||||||
|
|
||||||
|
// now we want to threshold the sigmoid value to determine if it is foreground or background
|
||||||
|
// we are arbitrarily choosing 0.5 as the threshold. so if the sigmoid value is greater than
|
||||||
|
// 0.5 we will consider it foreground and if it is less than 0.5 we will consider it background
|
||||||
|
|
||||||
|
// when a sigmoid value is greater than 0.5 we will subtract the threshold from it
|
||||||
|
// and multiply it by 2 this way the intensity value will be larger for values closer to 1
|
||||||
|
// and create more contrast in the mask
|
||||||
|
var normalizedValue = sigmoidValue > binarizationThreshold
|
||||||
|
? (sigmoidValue - binarizationThreshold) * normalizationFactor
|
||||||
|
: 0f;
|
||||||
|
|
||||||
|
// Convert to an 8-bit grayscale intensity
|
||||||
|
var intensity = (byte)(normalizedValue * maxIntensity);
|
||||||
|
|
||||||
|
// Store the pixel with full opacity
|
||||||
|
tempMask[x, y] = new Rgba32(intensity, intensity, intensity, opaqueAlpha);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Resize the mask to match the target dimensions
|
||||||
|
tempMask.Mutate(x => x.Resize(width, height));
|
||||||
|
|
||||||
|
// Copy the resized mask to the final output image
|
||||||
|
WalkImage(height, width, (x, y) => mask[x, y] = tempMask[x, y]);
|
||||||
|
|
||||||
|
return mask;
|
||||||
|
}
|
||||||
|
|
||||||
|
static Image<Rgba32> GetImageWithBackgroundRemoved(Image<Rgba32> image, Image<Rgba32> mask)
|
||||||
|
{
|
||||||
|
Image<Rgba32> result = new(image.Width, image.Height);
|
||||||
|
|
||||||
|
const byte alphaThreshold = 20;
|
||||||
|
Rgba32 transparentPixel = new(0, 0, 0, 0);
|
||||||
|
|
||||||
|
WalkImage(image.Height, image.Width, (x, y) =>
|
||||||
|
{
|
||||||
|
var sourcePixel = image[x, y];
|
||||||
|
var maskPixel = mask[x, y];
|
||||||
|
|
||||||
|
var alpha = maskPixel.R;
|
||||||
|
|
||||||
|
result[x, y] = alpha > alphaThreshold
|
||||||
|
? new Rgba32(sourcePixel.R, sourcePixel.G, sourcePixel.B, sourcePixel.A)
|
||||||
|
: transparentPixel;
|
||||||
|
});
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void WalkImage(int height, int width, Action<int, int> action)
|
||||||
|
{
|
||||||
|
for (var y = 0; y < height; y++)
|
||||||
|
{
|
||||||
|
for (var x = 0; x < width; x++)
|
||||||
|
{
|
||||||
|
action(x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:07c308cf0fc7e6e8b2065a12ed7fc07e1de8febb7dc7839d7b7f15dd66584df9
|
||||||
|
size 25888640
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:fcea23951a378f92634834888896cc1eec54655366ae6e949282646ce17c5420
|
||||||
|
size 366087549
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:8d10d2f3bb75ae3b6d527c77944fc5e7dcd94b29809d47a739a7a728a912b491
|
||||||
|
size 175997641
|
||||||
Reference in New Issue
Block a user