build: stop running emulator process before compiling in run.ps1

This commit is contained in:
Stevan Freeborn
2026-07-18 15:26:06 -05:00
parent 651f7de976
commit e5e0846dde
2 changed files with 5 additions and 2 deletions
+4 -1
View File
@@ -1,9 +1,12 @@
Write-Host "[Stopping any running chip instances...]"
Stop-Process -Name chip -ErrorAction SilentlyContinue
Write-Host "[Compiling...]" Write-Host "[Compiling...]"
gcc src/main.c src/chip8.c -o ./.bin/chip.exe -Iinclude -Wall -Wextra -lraylib -lopengl32 -lgdi32 -lwinmm gcc src/main.c src/chip8.c -o ./.bin/chip.exe -Iinclude -Wall -Wextra -lraylib -lopengl32 -lgdi32 -lwinmm
if ($LASTEXITCODE -ne 0) { if ($LASTEXITCODE -ne 0) {
Write-Host "[Failed to compiled]"; Write-Host "[Failed to compile]";
exit 1; exit 1;
} }
+1 -1
View File
@@ -59,7 +59,7 @@ int main(int argc, char *argv[]) {
setup_graceful_exit(); setup_graceful_exit();
if (argc < 2) { if (argc < 2) {
println("You fucked up bro! We need a file to load into memory."); println("We need a file to load into memory.");
println("Usage: chip.exe <file-to-load>"); println("Usage: chip.exe <file-to-load>");
return FILE_NOT_PROVIDED; return FILE_NOT_PROVIDED;
} }