468 lines
12 KiB
C
468 lines
12 KiB
C
#include <stdio.h>
|
|
#include <stdarg.h>
|
|
#include <stdlib.h>
|
|
#include <stdint.h>
|
|
#include <sys/time.h>
|
|
#include <signal.h>
|
|
#include <string.h>
|
|
#include <raylib.h>
|
|
|
|
#define MEMORY_SIZE 4096
|
|
#define PROGRAM_START 512
|
|
#define FONT_START 80
|
|
#define CPU_CLOCK_HZ 600
|
|
#define TIMER_HZ 60
|
|
#define SCREEN_WIDTH 64
|
|
#define SCREEN_HEIGHT 32
|
|
|
|
const uint8_t fontset[80] = {
|
|
0xF0, 0x90, 0x90, 0x90, 0xF0, // 0
|
|
0x20, 0x60, 0x20, 0x20, 0x70, // 1
|
|
0xF0, 0x10, 0xF0, 0x80, 0xF0, // 2
|
|
0xF0, 0x10, 0xF0, 0x10, 0xF0, // 3
|
|
0x90, 0x90, 0xF0, 0x10, 0x10, // 4
|
|
0xF0, 0x80, 0xF0, 0x10, 0xF0, // 5
|
|
0xF0, 0x80, 0xF0, 0x90, 0xF0, // 6
|
|
0xF0, 0x10, 0x20, 0x40, 0x40, // 7
|
|
0xF0, 0x90, 0xF0, 0x90, 0xF0, // 8
|
|
0xF0, 0x90, 0xF0, 0x10, 0xF0, // 9
|
|
0xF0, 0x90, 0xF0, 0x90, 0x90, // A
|
|
0xE0, 0x90, 0xE0, 0x90, 0xE0, // B
|
|
0xF0, 0x80, 0x80, 0x80, 0xF0, // C
|
|
0xE0, 0x90, 0x90, 0x90, 0xE0, // D
|
|
0xF0, 0x80, 0xF0, 0x80, 0xF0, // E
|
|
0xF0, 0x80, 0xF0, 0x80, 0x80 // F
|
|
};
|
|
|
|
const int CYCLES_PER_FRAME = CPU_CLOCK_HZ / TIMER_HZ;
|
|
|
|
volatile sig_atomic_t keep_running = 1;
|
|
|
|
void handle_sigint(int sig) {
|
|
(void)sig;
|
|
keep_running = 0;
|
|
}
|
|
|
|
enum ExitCodes {
|
|
COMPLETED_SUCCESSFULLY,
|
|
FILE_NOT_PROVIDED,
|
|
FILE_MISSING,
|
|
PROGRAM_TOO_LARGE,
|
|
MEMORY_ALLOCATION_FAILURE,
|
|
};
|
|
|
|
// TODO: Add additional members
|
|
// i.e. registers
|
|
typedef struct ChipEight {
|
|
uint8_t memory[MEMORY_SIZE];
|
|
uint16_t pc;
|
|
uint16_t I;
|
|
uint8_t V[16];
|
|
uint8_t dt;
|
|
uint8_t st;
|
|
uint16_t stack[16];
|
|
uint8_t sc;
|
|
uint32_t display[SCREEN_WIDTH * SCREEN_HEIGHT];
|
|
uint8_t keys[16];
|
|
uint8_t key_register;
|
|
bool waiting_for_key;
|
|
} chip_eight_t;
|
|
|
|
void println(const char *format, ...) {
|
|
va_list args;
|
|
|
|
va_start(args, format);
|
|
|
|
vprintf(format, args);
|
|
|
|
va_end(args);
|
|
|
|
printf("\n");
|
|
}
|
|
|
|
long get_time() {
|
|
struct timeval tv;
|
|
|
|
gettimeofday(&tv, NULL);
|
|
|
|
const int ms_per_sec = 1000;
|
|
long ms = tv.tv_sec / ms_per_sec;
|
|
|
|
return ms;
|
|
}
|
|
|
|
void draw(chip_eight_t *chip) {
|
|
printf("\033[J\033[H\033[?25l");
|
|
|
|
for (int i = 0; i < SCREEN_HEIGHT; i++) {
|
|
for (int j = 0; j < SCREEN_WIDTH; j++) {
|
|
uint32_t screen_pixel = chip->display[i * SCREEN_WIDTH + j];
|
|
|
|
if (screen_pixel == 1) {
|
|
printf("█");
|
|
} else {
|
|
printf(" ");
|
|
}
|
|
}
|
|
|
|
printf("\n");
|
|
}
|
|
}
|
|
|
|
void setup_graceful_exit() {
|
|
signal(SIGINT, handle_sigint);
|
|
signal(SIGTERM, handle_sigint);
|
|
}
|
|
|
|
int load_rom(chip_eight_t *chip, char *file_path) {
|
|
FILE *file_ptr = fopen(file_path, "rb");
|
|
|
|
if (file_ptr == NULL) {
|
|
return FILE_MISSING;
|
|
}
|
|
|
|
fseek(file_ptr, 0, SEEK_END);
|
|
int num_of_bytes = ftell(file_ptr);
|
|
|
|
int max_program_size = MEMORY_SIZE - PROGRAM_START;
|
|
|
|
if (num_of_bytes > max_program_size) {
|
|
fclose(file_ptr);
|
|
return PROGRAM_TOO_LARGE;
|
|
}
|
|
|
|
fseek(file_ptr, 0, SEEK_SET);
|
|
|
|
fread(&chip->memory[PROGRAM_START], sizeof(uint8_t), num_of_bytes, file_ptr);
|
|
|
|
fclose(file_ptr);
|
|
|
|
return COMPLETED_SUCCESSFULLY;
|
|
}
|
|
|
|
void init_chip(chip_eight_t *chip) {
|
|
memset(chip, 0, sizeof(chip_eight_t));
|
|
chip->pc = PROGRAM_START;
|
|
chip->dt = 0;
|
|
chip->st = 0;
|
|
chip->waiting_for_key = false;
|
|
|
|
for (int i = 0; i < 80; i++) {
|
|
chip->memory[FONT_START + i] = fontset[i];
|
|
}
|
|
}
|
|
|
|
void draw_sprite(chip_eight_t *chip, uint16_t n, uint16_t x, uint16_t y) {
|
|
uint8_t x_coordinate = chip->V[x] % SCREEN_WIDTH;
|
|
uint8_t y_coordinate = chip->V[y] % SCREEN_HEIGHT;
|
|
chip->V[15] = 0;
|
|
|
|
for (int row = 0; row < n; row++) {
|
|
uint8_t sprite_byte = chip->memory[chip->I + row];
|
|
|
|
if ((y_coordinate + row) >= SCREEN_HEIGHT) {
|
|
break;
|
|
}
|
|
|
|
for (int col = 0; col < 8; col++) {
|
|
if ((x_coordinate + col) >= SCREEN_WIDTH) {
|
|
break;
|
|
}
|
|
|
|
// extracting individual bits (pixels) from byte in memory
|
|
uint8_t sprite_pixel = sprite_byte & (128 >> col);
|
|
|
|
// flatten 2-d coordinates to index
|
|
int sprite_screen_index = ((y_coordinate + row) * SCREEN_WIDTH) + (x_coordinate + col);
|
|
uint32_t *screen_pixel = &chip->display[sprite_screen_index];
|
|
|
|
if (sprite_pixel != 0) {
|
|
if (*screen_pixel == 1) {
|
|
chip->V[15] = 1;
|
|
}
|
|
|
|
*screen_pixel ^= 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void update_keys(chip_eight_t *chip) {
|
|
chip->keys[1] = IsKeyDown(KEY_ONE);
|
|
chip->keys[2] = IsKeyDown(KEY_TWO);
|
|
chip->keys[3] = IsKeyDown(KEY_THREE);
|
|
chip->keys[12] = IsKeyDown(KEY_FOUR);
|
|
|
|
chip->keys[4] = IsKeyDown(KEY_Q);
|
|
chip->keys[5] = IsKeyDown(KEY_W);
|
|
chip->keys[6] = IsKeyDown(KEY_E);
|
|
chip->keys[13] = IsKeyDown(KEY_R);
|
|
|
|
chip->keys[7] = IsKeyDown(KEY_A);
|
|
chip->keys[8] = IsKeyDown(KEY_S);
|
|
chip->keys[9] = IsKeyDown(KEY_D);
|
|
chip->keys[14] = IsKeyDown(KEY_F);
|
|
|
|
chip->keys[10] = IsKeyDown(KEY_Z);
|
|
chip->keys[0] = IsKeyDown(KEY_X);
|
|
chip->keys[11] = IsKeyDown(KEY_C);
|
|
chip->keys[15] = IsKeyDown(KEY_V);
|
|
}
|
|
|
|
int main(int argc, char *argv[]) {
|
|
setup_graceful_exit();
|
|
|
|
if (argc < 2) {
|
|
println("You fucked up bro! We need a file to load into memory.");
|
|
println("Usage: chip.exe <file-to-load>");
|
|
return FILE_NOT_PROVIDED;
|
|
}
|
|
|
|
chip_eight_t *chip = malloc(sizeof(chip_eight_t));
|
|
|
|
if (chip == NULL) {
|
|
println("Failed to allocate memory for chip.");
|
|
return MEMORY_ALLOCATION_FAILURE;
|
|
}
|
|
|
|
init_chip(chip);
|
|
|
|
int load_rom_result = load_rom(chip, argv[1]);
|
|
|
|
if (load_rom_result != 0) {
|
|
// TODO: Check for return value
|
|
// print helpful error message
|
|
return load_rom_result;
|
|
}
|
|
|
|
int scale_factor = 10;
|
|
int display_width = SCREEN_WIDTH * scale_factor;
|
|
int display_height = SCREEN_HEIGHT * scale_factor;
|
|
InitWindow(display_width, display_height, "chip");
|
|
SetTargetFPS(60);
|
|
|
|
while(!WindowShouldClose() && keep_running)
|
|
{
|
|
update_keys(chip);
|
|
|
|
if (chip->waiting_for_key) {
|
|
bool key_pressed = false;
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
if (chip->keys[i]) {
|
|
chip->V[chip->key_register] = i;
|
|
chip->waiting_for_key = false;
|
|
key_pressed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!key_pressed) {
|
|
BeginDrawing();
|
|
ClearBackground(BLACK);
|
|
|
|
for (int i = 0; i < SCREEN_HEIGHT; i++) {
|
|
for (int j = 0; j < SCREEN_WIDTH; j++) {
|
|
uint32_t screen_pixel = chip->display[i * SCREEN_WIDTH + j];
|
|
|
|
if (screen_pixel == 1) {
|
|
DrawRectangle(j * scale_factor, i * scale_factor, scale_factor, scale_factor, RAYWHITE);
|
|
}
|
|
}
|
|
}
|
|
|
|
EndDrawing();
|
|
continue;
|
|
}
|
|
|
|
}
|
|
|
|
for(int i = 0; i < CYCLES_PER_FRAME; i++) {
|
|
// read 2 bytes at a time from memory
|
|
// reading first 1 byte shifting left 1 byte ORing 2 byte
|
|
uint16_t opcode = (chip->memory[chip->pc] << 8) | (chip->memory[chip->pc + 1]);
|
|
chip->pc += 2;
|
|
|
|
// extracting the lowest 12 bits of the instruction
|
|
uint16_t nnn = opcode & 4095;
|
|
|
|
//extracting the lowest 8 bits of the instruction
|
|
uint8_t nn = opcode & 255;
|
|
|
|
//extracting the lowest 4 bits of the instruction
|
|
uint16_t n = opcode & 15;
|
|
|
|
// extracting the lower 4 bits of the high byte of the instruction
|
|
uint16_t x = (opcode & 3840) >> 8;
|
|
|
|
// extracting the upper 4 bits of the low byte of the instruction
|
|
uint16_t y = (opcode & 240) >> 4;
|
|
|
|
// extracting the lowest 8 bits of the instruction
|
|
uint16_t kk = opcode & 255;
|
|
|
|
switch(opcode & 61440) {
|
|
case 0:
|
|
if (opcode == 224) { // 00E0
|
|
memset(chip->display, 0, sizeof(chip->display));
|
|
} else if (opcode == 238) { // 00EE
|
|
chip->sc -= 1;
|
|
chip->pc = chip->stack[chip->sc];
|
|
}
|
|
break;
|
|
case 4096: // 1nnn
|
|
chip->pc = nnn;
|
|
break;
|
|
case 8192: // 2nnn
|
|
chip->stack[chip->sc] = chip->pc;
|
|
chip->sc += 1;
|
|
chip->pc = nnn;
|
|
break;
|
|
case 12288: // 3xkk
|
|
if (chip->V[x] == kk) {
|
|
chip->pc += 2;
|
|
}
|
|
break;
|
|
case 16384: // 4xkk
|
|
if (chip->V[x] != kk) {
|
|
chip->pc += 2;
|
|
}
|
|
break;
|
|
case 20480: // 5xy0
|
|
if (chip->V[x] == chip->V[y]) {
|
|
chip->pc += 2;
|
|
}
|
|
break;
|
|
case 24576: // 6xkk
|
|
chip->V[x] = kk;
|
|
break;
|
|
case 28672: // 7xkk
|
|
chip->V[x] += kk;
|
|
break;
|
|
case 32768: // 8xy0
|
|
// TODO: Maybe switch?
|
|
if (n == 0) {
|
|
chip->V[x] = chip->V[y];
|
|
} else if (n == 1) {
|
|
chip->V[x] = chip->V[x] | chip->V[y];
|
|
} else if (n == 2) {
|
|
chip->V[x] = chip->V[x] & chip->V[y];
|
|
} else if (n == 3) {
|
|
chip->V[x] = chip->V[x] ^ chip->V[y];
|
|
} else if (n == 4) {
|
|
uint16_t r = chip->V[x] + chip->V[y];
|
|
chip->V[15] = (r > 255) ? 1 : 0;
|
|
chip->V[x] = r & 255;
|
|
} else if (n == 5) {
|
|
chip->V[15] = (chip->V[x] >= chip->V[y]) ? 1 : 0;
|
|
chip->V[x] = chip->V[x] - chip->V[y];
|
|
} else if (n == 6) {
|
|
uint8_t flag = chip->V[x] & 1;
|
|
chip->V[15] = flag;
|
|
chip->V[x] /= 2;
|
|
} else if (n == 7) {
|
|
chip->V[15] = (chip->V[y] >= chip->V[x]) ? 1 : 0;
|
|
chip->V[x] = chip->V[y] - chip->V[x];
|
|
} else if (n == 14) {
|
|
uint8_t flag = (chip->V[x] & 128) >> 7;
|
|
chip->V[15] = flag;
|
|
chip->V[x] *= 2;
|
|
}
|
|
break;
|
|
case 36864: // 9xy0
|
|
if (chip->V[x] != chip->V[y]) {
|
|
chip->pc += 2;
|
|
}
|
|
break;
|
|
case 40960: // ANNN
|
|
chip->I = nnn;
|
|
break;
|
|
case 45056: // Bnnn
|
|
chip->pc = nnn + chip->V[0];
|
|
break;
|
|
case 49152: // Cxkk
|
|
uint8_t num = rand() % 256;
|
|
chip->V[x] = kk & num;
|
|
break;
|
|
case 53248: // Dxyn
|
|
draw_sprite(chip, n, x, y);
|
|
break;
|
|
case 57344: // E000
|
|
if (nn == 158) {
|
|
if (chip->keys[chip->V[x]] == 1) {
|
|
chip->pc += 2;
|
|
}
|
|
} else if (nn == 161) {
|
|
if (chip->keys[chip->V[x]] != 1) {
|
|
chip->pc += 2;
|
|
}
|
|
}
|
|
break;
|
|
case 61440: // F000
|
|
if (nn == 7) {
|
|
chip->V[x] = chip->dt;
|
|
} else if (nn == 10) {
|
|
chip->waiting_for_key = true;
|
|
chip->key_register = x;
|
|
} else if (nn == 21) {
|
|
chip->dt = chip->V[x];
|
|
} else if (nn == 24) {
|
|
chip->st = chip->V[x];
|
|
} else if (nn == 30) {
|
|
chip->I += chip->V[x];
|
|
} else if (nn == 41) {
|
|
chip->I = FONT_START + (chip->V[x] * 5);
|
|
} else if (nn == 51) {
|
|
chip->memory[chip->I] = chip->V[x] / 100;
|
|
chip->memory[chip->I + 1] = (chip->V[x] / 10) % 10;
|
|
chip->memory[chip->I + 2] = chip->V[x] % 10;
|
|
} else if (nn == 85) {
|
|
for (int i = 0; i <= x; i++) {
|
|
chip->memory[chip->I + i] = chip->V[i];
|
|
}
|
|
} else if (nn == 101) {
|
|
for (int i = 0; i <= x; i++) {
|
|
chip->V[i] = chip->memory[chip->I + i];
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (chip->dt > 0) {
|
|
chip->dt--;
|
|
}
|
|
|
|
if (chip->st > 0) {
|
|
chip->st--;
|
|
// TODO: Play sound
|
|
} else {
|
|
// TODO: Play sound
|
|
}
|
|
|
|
BeginDrawing();
|
|
ClearBackground(BLACK);
|
|
|
|
for (int i = 0; i < SCREEN_HEIGHT; i++) {
|
|
for (int j = 0; j < SCREEN_WIDTH; j++) {
|
|
uint32_t screen_pixel = chip->display[i * SCREEN_WIDTH + j];
|
|
|
|
if (screen_pixel == 1) {
|
|
DrawRectangle(j * scale_factor, i * scale_factor, scale_factor, scale_factor, RAYWHITE);
|
|
}
|
|
}
|
|
}
|
|
|
|
EndDrawing();
|
|
}
|
|
|
|
free(chip);
|
|
|
|
CloseWindow();
|
|
|
|
return COMPLETED_SUCCESSFULLY;
|
|
}
|
|
|