feat: added catch, inspect, and pokedex commands
This commit is contained in:
+115
-9
@@ -2,6 +2,7 @@ package main
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import (
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"fmt"
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"math/rand"
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"os"
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"sort"
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"time"
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@@ -11,11 +12,12 @@ import (
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)
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type context struct {
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commands map[string]cliCommand
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client *pokeapi.Client
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prevOffset int
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nextOffset int
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args []string
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commands map[string]cliCommand
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client *pokeapi.Client
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prevOffset int
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nextOffset int
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args []string
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caughtPokemon map[string]pokeapi.Pokemon
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}
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func (r *context) register(c cliCommand) {
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@@ -55,11 +57,31 @@ func NewContext() *context {
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callback: commandExplore,
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}
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catchCommand := cliCommand{
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name: "catch",
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description: "Attempt to catch pokemon with given name",
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callback: commandCatch,
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}
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inspectCommand := cliCommand{
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name: "inspect",
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description: "Inspect information about pokemon with given name if caught",
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callback: commandInspect,
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}
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pokedexCommand := cliCommand{
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name: "pokedex",
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description: "Display the names of all pokemon you've caught",
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callback: commandPokedex,
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}
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c := &context{
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commands: map[string]cliCommand{},
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client: pokeapi.NewClient(pokecache.NewCache(5 * time.Second)),
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prevOffset: 0,
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nextOffset: 0,
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commands: map[string]cliCommand{},
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client: pokeapi.NewClient(pokecache.NewCache(5 * time.Second)),
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prevOffset: 0,
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nextOffset: 0,
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args: []string{},
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caughtPokemon: map[string]pokeapi.Pokemon{},
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}
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c.register(exitCommand)
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@@ -67,6 +89,9 @@ func NewContext() *context {
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c.register(mapCommand)
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c.register(mapBackCommand)
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c.register(exploreCommand)
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c.register(catchCommand)
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c.register(inspectCommand)
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c.register(pokedexCommand)
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return c
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}
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@@ -165,3 +190,84 @@ func commandExplore(c *context) error {
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return nil
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}
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func commandCatch(c *context) error {
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// TODO: Probably want to allow user to decide
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// if they want to catch a pokemon they've
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// already caught. Maybe present xp of current
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// vs encountered then let them choose.
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if len(c.args) < 1 {
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fmt.Println("Please provide pokemon name. i.e. catch <pokemon_name>")
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return nil
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}
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pokemon, err := c.client.Pokemon.Get(c.args[0])
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if err != nil {
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return err
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}
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fmt.Printf("Throwing a Pokeball at %s...\n", pokemon.Name)
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roll := rand.Intn(100)
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baseChance := 75.0
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pokemonXpMinValue := 0
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pokemonXpMaxValue := 1000
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pokemonXp := min(max(pokemon.BaseExperience, pokemonXpMinValue), pokemonXpMaxValue)
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modifier := int(float64(pokemonXp) / float64(pokemonXpMaxValue) * float64(baseChance))
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chance := int(baseChance) - modifier
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if roll > chance {
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c.caughtPokemon[pokemon.Name] = pokemon
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fmt.Printf("You caught %s!\n", pokemon.Name)
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} else {
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fmt.Printf("%s was able to break free!\n", pokemon.Name)
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}
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return nil
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}
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func commandInspect(c *context) error {
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if len(c.args) < 1 {
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fmt.Println("Please provide pokemon name. i.e. inspect <pokemon_name>")
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return nil
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}
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pokemonToInspect := c.args[0]
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pokemon, caught := c.caughtPokemon[pokemonToInspect]
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if !caught {
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fmt.Printf("You have not previously caught a %s", pokemonToInspect)
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return nil
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}
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fmt.Printf("Name: %s\n", pokemon.Name)
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fmt.Printf("Height: %d\n", pokemon.Height)
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fmt.Printf("Weight: %d\n", pokemon.Weight)
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fmt.Println("Stats:")
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for _, stat := range pokemon.Stats {
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fmt.Printf(" - %s: %d\n", stat.Stat.Name, stat.BaseStat)
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}
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fmt.Println("Types:")
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for _, t := range pokemon.Types {
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fmt.Printf(" - %s\n", t.Type.Name)
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}
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return nil
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}
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func commandPokedex(c *context) error {
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fmt.Println("Your Pokedex:")
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for _, pokemon := range c.caughtPokemon {
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fmt.Printf(" - %s\n", pokemon.Name)
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}
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return nil
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}
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