fix: correct locking issue that was preventing progress
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@@ -107,67 +107,80 @@ public sealed class DiscordGatewayClientTests : IDisposable
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var messageQueue = new Queue<(WebSocketReceiveResult, byte[])>();
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var heatbeatInterval = 1000;
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var heartbeatInterval = 1000;
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var helloEvent = new
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var helloEventPayload = CreateEventPayload(new
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{
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op = 10,
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d = new
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{
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heartbeat_interval = heatbeatInterval,
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heartbeat_interval = heartbeatInterval,
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}
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};
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});
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var helloEventJson = JsonSerializer.Serialize(helloEvent);
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var helloEventBytes = Encoding.UTF8.GetBytes(helloEventJson);
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messageQueue.Enqueue((
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new(helloEventPayload.Bytes.Length, WebSocketMessageType.Text, true),
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helloEventPayload.Bytes
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));
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var heartbeatAck = new
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{
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op = 11,
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};
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var heartbeatAckJson = JsonSerializer.Serialize(heartbeatAck);
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var heartbeatAckBytes = Encoding.UTF8.GetBytes(heartbeatAckJson);
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messageQueue.Enqueue((new WebSocketReceiveResult(helloEventBytes.Length, WebSocketMessageType.Text, true), helloEventBytes));
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messageQueue.Enqueue((new WebSocketReceiveResult(heartbeatAckBytes.Length, WebSocketMessageType.Text, true), heartbeatAckBytes));
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mockWebSocket
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.Setup(static x => x.SendAsync(It.IsAny<ArraySegment<byte>>(), It.IsAny<WebSocketMessageType>(), It.IsAny<bool>(), It.IsAny<CancellationToken>()))
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.Returns(Task.CompletedTask);
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mockWebSocket
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.Setup(static x => x.ReceiveAsync(It.IsAny<ArraySegment<byte>>(), It.IsAny<CancellationToken>()))
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.Returns((ArraySegment<byte> buffer, CancellationToken token) =>
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{
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if (messageQueue.Count == 0)
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{
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# pragma warning disable CA2008
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return Task.Delay(-1, token).ContinueWith(_ => new WebSocketReceiveResult(0, WebSocketMessageType.Text, true), token);
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}
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var (result, messageBytes) = messageQueue.Dequeue();
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Array.Copy(messageBytes, 0, buffer.Array!, buffer.Offset, Math.Min(messageBytes.Length, buffer.Count));
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return Task.FromResult(result);
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});
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SetupReceiveMessageSequence(mockWebSocket, messageQueue);
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_mockWebSocketFactory
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.Setup(static x => x.Create())
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.Returns(mockWebSocket.Object);
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using var cts = new CancellationTokenSource();
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var cts = new CancellationTokenSource();
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await _discordGatewayClient.ConnectAsync(cts.Token);
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await _discordGatewayClient.ConnectAsync(CancellationToken.None);
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await Task.Delay((int)(heartbeatInterval * 1.5));
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await cts.CancelAsync();
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await Task.Delay(heatbeatInterval + 30000);
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var expectedHeartbeatPayload = CreateEventPayload(new HeartbeatDiscordEvent(null));
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mockWebSocket.Verify(
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static x => x.SendAsync(It.IsAny<ArraySegment<byte>>(), It.IsAny<WebSocketMessageType>(), It.IsAny<bool>(), It.IsAny<CancellationToken>()),
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x => x.SendAsync(
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It.Is<ArraySegment<byte>>(b => expectedHeartbeatPayload.Bytes.SequenceEqual(b)),
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It.IsAny<WebSocketMessageType>(),
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It.IsAny<bool>(),
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It.IsAny<CancellationToken>()
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),
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Times.Once
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);
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}
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private static void SetupReceiveMessageSequence(
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Mock<IWebSocket> mockWebSocket,
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Queue<(WebSocketReceiveResult, byte[])> messageQueue
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)
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{
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mockWebSocket
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.Setup(static x => x.ReceiveAsync(It.IsAny<ArraySegment<byte>>(), It.IsAny<CancellationToken>()))
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.Returns((ArraySegment<byte> buffer, CancellationToken token) =>
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{
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if (messageQueue.Count == 0)
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{
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return Task.Delay(-1, token)
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.ContinueWith(
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_ => new WebSocketReceiveResult(0, WebSocketMessageType.Text, true),
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TaskScheduler.Default
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);
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}
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var (result, messageBytes) = messageQueue.Dequeue();
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Array.Copy(messageBytes, 0, buffer.Array!, buffer.Offset, Math.Min(messageBytes.Length, buffer.Count));
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return Task.FromResult(result);
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});
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}
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private static (byte[] Bytes, string Json) CreateEventPayload(object e)
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{
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var json = JsonSerializer.Serialize(e);
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var bytes = Encoding.UTF8.GetBytes(json);
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return (bytes, json);
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}
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public void Dispose()
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{
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_discordGatewayClient.Dispose();
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}
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}
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