feat: implement update presence event
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@@ -5,6 +5,7 @@ internal static class DiscordOpCodes
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public const int Dispatch = 0;
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public const int Heartbeat = 1;
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public const int Identify = 2;
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public const int PresenceUpdate = 3;
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public const int Resume = 6;
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public const int Reconnect = 7;
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public const int InvalidSession = 9;
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@@ -43,42 +43,3 @@ internal sealed record IdentifyProperties
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[JsonPropertyName("device")]
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public string Device { get; init; } = Assembly.GetExecutingAssembly().GetName().FullName;
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}
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// TODO: Move this to an update presence event file
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internal sealed record UpdatePresenceData
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{
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[JsonPropertyName("since")]
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public long? Since { get; init; } = null;
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[JsonPropertyName("activities")]
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public List<Activity> Activities { get; init; } = [];
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[JsonPropertyName("status")]
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public string Status { get; init; } = PresenceStatus.Online;
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[JsonPropertyName("afk")]
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public bool Afk { get; init; }
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}
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internal static class PresenceStatus
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{
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public const string Online = "online";
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}
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internal sealed record Activity
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{
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[JsonPropertyName("name")]
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public string Name { get; init; } = string.Empty;
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[JsonPropertyName("type")]
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public int Type { get; init; } = ActivityType.Custom;
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[JsonPropertyName("state")]
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public string? State { get; init; }
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}
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internal static class ActivityType
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{
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public const int Custom = 4;
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}
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@@ -0,0 +1,56 @@
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namespace StevesBot.Worker.Discord.Events;
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internal sealed record UpdatePresenceDiscordEvent : DiscordEvent
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{
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[JsonPropertyName("d")]
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public new UpdatePresenceData Data { get; init; } = new UpdatePresenceData();
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public UpdatePresenceDiscordEvent(long? since, List<Activity> activities, string status, bool afk)
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{
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OpCode = DiscordOpCodes.PresenceUpdate;
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Data = new UpdatePresenceData
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{
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Since = since,
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Activities = activities,
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Status = status,
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Afk = afk,
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};
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}
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}
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internal sealed record UpdatePresenceData
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{
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[JsonPropertyName("since")]
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public long? Since { get; init; } = null;
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[JsonPropertyName("activities")]
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public List<Activity> Activities { get; init; } = [];
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[JsonPropertyName("status")]
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public string Status { get; init; } = PresenceStatus.Online;
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[JsonPropertyName("afk")]
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public bool Afk { get; init; }
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}
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internal static class PresenceStatus
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{
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public const string Online = "online";
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}
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internal sealed record Activity
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{
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[JsonPropertyName("name")]
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public string Name { get; init; } = string.Empty;
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[JsonPropertyName("type")]
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public int Type { get; init; } = ActivityType.Custom;
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[JsonPropertyName("state")]
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public string? State { get; init; }
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}
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internal static class ActivityType
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{
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public const int Custom = 4;
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}
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