Files
advent-of-code-2023/08/HauntedWasteland/Program.cs
T

106 lines
2.2 KiB
C#
Raw Normal View History

2023-12-08 21:46:28 -06:00
using System.Diagnostics;
namespace HauntedWasteland;
public class Program
{
public static async Task<int> Main(string[] args)
{
if (args.Length is 0)
{
Console.WriteLine("Please provide a path to the input file.");
return -1;
}
if (File.Exists(args[0]) is false)
{
Console.WriteLine("The provided file does not exist.");
return -2;
}
var input = await File.ReadAllLinesAsync(args[0]);
var stopwatch = new Stopwatch();
stopwatch.Start();
var result = Map.Parse(input).CountStepsToZ();
stopwatch.Stop();
Console.WriteLine($"The number of steps to Z is {result}. ({stopwatch.ElapsedMilliseconds}ms)");
return result;
}
}
public class Map(
List<char> turns,
List<Node> nodes
)
{
public List<char> Turns { get; init; } = turns;
public List<Node> Nodes { get; init; } = nodes;
public static Map Parse(string[] mapInput)
{
var turns = mapInput[0].ToList();
var nodes = mapInput[2..]
.Select(Node.Parse)
.ToList();
return new Map(turns, nodes);
}
public int CountStepsToZ()
{
var current = Nodes.First(n => n.Current == "AAA");
var steps = 0;
while (current.Current != "ZZZ")
{
var next = Turns[steps % Turns.Count] switch
{
'R' => current.Right,
'L' => current.Left,
_ => throw new Exception("Invalid turn")
};
current = Nodes.First(n => n.Current == next);
steps++;
}
return steps;
}
}
public class Node(
string current,
string left,
string right
)
{
public string Current { get; init; } = current;
public string Left { get; init; } = left;
public string Right { get; init; } = right;
public override string ToString()
{
return $"{Current} = ({Left},{Right})";
}
public static Node Parse(string nodeString)
{
var parts = nodeString.Split(
'=',
StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries
);
var current = parts[0];
var nextNodes = parts[1].Split(
',',
StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries
);
var left = nextNodes[0].Trim('(');
var right = nextNodes[1].Trim(')');
return new Node(current, left, right);
}
}